Arkane tried to explain the concept of Deathloop – review addiction

Arkane following the stylish trailer Deathloop released a 3-minute video, where she tried to intelligibly explain the concept of an unusual shooter with a time loop. Some of the additional information was shared at IGN FanFest.

In fact, the studio makes a roglite, where players have to kill 8 targets (visionaries) in one day – they live on the island in different areas and can move between them. At the same time, when the player completes some task or leaves for another area, the time is rewound.

To break the loop, the protagonist will have to destroy all eight targets before midnight – if at least one of the enemies survives, the cycle will restart at midnight. The day begins in the morning, after which day, evening and night gradually come.

An example of how targets can move around the island during the day

Not only ordinary opponents and visionaries will interfere with the hero, but also Julianne, a hired assassin, whose set of skills is similar to the abilities of the protagonist Colt. She also knows how to disguise herself as an NPC, and she can be controlled not only by artificial intelligence, but also by another player. Multiplayer can be turned off at any time.

The open world resembles locations HITMAN, when just exploring the levels, you can find out a lot of important information about your goals, which will be useful when destroying them. With the change of day and season, the narrative content of the districts changes.

The set of abilities, by the way, is similar to Dishonored – the developers decided to return some of the skills so that fans of the studio’s previous games have a sense of awareness. And in general, such abilities are great for a novelty.

After restarting the loop, the main character does not lose everything – he retains the current set of weapons and skills. The latter can be earned by killing visionaries.

Deathloop is out May 21 on PS5 and PC.

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