Isolation – and other details from the interview – Igromania

Representatives Eidos montreal in a fresh video GameInformer shared the details “Guardians of the Galaxy”, Noting a number of features of the project.

For example, in terms of the uniqueness of the gameplay, new items are compared with something like Alien: Isolation… That is, the gameplay will stand out from all other games even after many years – “Alien”, even after 7 years, remains unique.

The battles in the game were created with both gameplay and narrative in mind. The developers needed to simultaneously convey the team spirit of the squad and distinguish each hero from the rest – again, both gameplay and plot.

Players will only have to directly control Peter, while the rest of the Guardians will only act under his command – Rocket attacks with firearms, Groot is next to him and protects, Gamora focused on one enemy, and Drax trying to control the crowd.

We call our systems “single teamplay”. Playing alone? you still create the feeling of a team“.

At the same time, the developers tried to create levels in such a way that the players did not run ahead, but studied the environment and listened to the negotiations between the team members – for example, having seen some unusual object, you can pay attention to it, and a unique dialogue will begin.

As a result, there are a lot of replicas in the game – about twice as many as in Deus Ex (it is not specified which one). All this is done to create “magic”. Sometimes you can put your controller aside and just listen to a lot of dialogues prepared especially for calm moments.

Most of all in Eidos they were afraid that the lines might start repeating, because of which the “magic” collapsed – the output was a huge number of all kinds of unique scenes. The guards remember their past adventures, share past achievements, tell jokes.

Guardians of the Galaxy is out October 26 on PS5, PS4, Xbox Series, Xbox One and PC.

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