“This story has benefited us”: Fallout 76’s cool trick influenced DOOM Eternal

Many gamers remember that initially Doom eternal was supposed to be released in November 2019, however, in the end, the developers decided to postpone the release of the game to March 19 in order to improve the quality of the final product and pay close attention to polishing.

As it turned out, this decision was influenced by estimates Fallout 76that the project received at launch. About this in the podcast USGamer said vice president Bethesda Pete hines.

“We decided:” They [разработчики DOOM Eternal] we’re not ready, and we’re not going to make another mistake, we need extra time, even if it is painful and will hit the vacation, ”said Pete Hines.

Bethesda decided to give the authors of the new Duma extra time so that they could fully realize their vision.

Ultimately, Hines believes, the release delay was worth it, even though DOOM Eternal skipped the Christmas season.

“The extra time was good for DOOM Eternal,” said Bethesda’s vice president, adding that the creators of Fallout 76 were working on the Wastelanders extension, which was well received by fans.

Read our DOOM Eternal review here.

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