Skyrim developer told how a bee launched a cart from the beginning of the game into the sky

Developing large games – especially in the open world – can be dauntingly challenging at times, with even the smallest details ruining something carefully planned and staged.

A similar story at the time of creation The Elder Scrolls V: Skyrim shared by game developer Nathan Perkipile. His story focuses on the opening scene of the game, when a wagon with the main character, Ulfric Stormcloak and two more prisoners of the Imperial Legion arrives in Helgen.

It would seem that you just need to ensure that the wagon with the prisoners reaches the settlement without incident, but that was not the case. The developer writes that he watched this scene hundreds of times over and over again as the team tried to achieve the desired effect.

The thing is that this carriage did not move on rails – local “laws of physics” acted on it, although it would be more correct to say: anything could affect its movement. As a result, she began to get up to all sorts of tricks, but did not go where it was necessary.

Somewhere bumps interfere, somewhere – an unsuccessfully located stone, or even some kind of bug. Sometimes the carriage could go to itself, and then as it began to shake and suddenly flew up to the heavens, like a rocket. At first, no one understood what was the matter, but then the truth was revealed – the bee was to blame.

As a result of the work on fixing bugs, they made it so that it began to collide with other objects, turning into a kind of “unshakable force of nature” on the way of the cart. And forcing the latter to fly up.

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