LUNA The Shadow Dust Review

Hand-drawn adventures are a great joy for the market for modern games, where manual labor is considered something too costly and unreasonable.

Lantern studioconsisting of four people went down the road Amanita designby creating LUNA The Shadow Dust – a surprisingly beautiful story of the adventures of a boy and a cute animal, something very similar to a cross between a cat and a porcupine.

A teenager who has fallen from heaven and is devoid of memories of his past, together with a miracle cat, is trying to climb a mysterious tower somewhere on the edge of the world, solving simple puzzles on each floor of this Babylonian structure.

So, in one place in the story you need to climb a cat onto a stepladder and turn into a shadow to get through the cabinets to the lever that opens the door.

At this time, the boy must close and open the boxes, creating shadow passages and saving a friend from the attacks of ghostly ravens and prickly cacti.

In another place, using an organ and a complex instrument, you need to clone a cat, creating a live piano, on which you have to play a melody to open the next door.

When managing your heroes in turn, you often have to manage to perform important actions synchronously.

However, the game can leave the heroes alone, offering new challenges for the prepared player.

The only drawback of general mechanics is the too slow movements of heroes, which cannot be accelerated.

The authors did a great job on the characters, offering animation at 12 frames per second. Over 250 animations and about 20 minutes of animation were created for the game.

Hand-drawn backdrops are inspired by old-school artwork and the aforementioned adventures from Amanita Design, creating an incredibly tube-like atmosphere.