King’s Bounty II developers introduce players to the new product – review

1C Entertainment published the first diary of developers King’s bounty iiin which the role-adventure game team introduces the audience to the project.

As in the previous parts of the series, players will explore the virtual world for a long time. True, this time from a third party. This aspect of the project is reminiscent of modern RPGs like Mass Effect and Dragon Age, and there will be four protagonists to choose from.

As reported at the announcement, they will differ not only in a set of skills and background, but also in character, due to which different situations can be resolved in other ways. In total, the game will have four moral qualities: skill, strength, anarchy and order.

If you meet the leader of the gang and his subordinates, you can assume that they have highly developed anarchy and power. If your hero is an anarchist, they will find a common language.

Denis Maltsev, producer

Moreover, during the passage, even the most decent hero will be able to unlimited, if desired, and his character will evolve depending on the decisions made.

In general, the developers diary does not reveal many fresh details, but it gives a look not only at the research gameplay, but also at the tactical one, which had not been shown before. Here, the King’s Bounty sequel has one important change – a completely three-dimensional landscape.

Now the battles are taking place not on several previously created “backs”, as it was before, but on the same map, taking into account all its features, including hills, hills, buildings, ditches and the like.

The initiation of the battle will become an important part of the gameplay, because now you can get an advantage thanks to a well-chosen landscape. In total, about 30% of the gameplay will go to battle.

The game comes out this year on the PS4, Xbox One and PC.