Fireteam Elite Shared Class Details – review Addiction

Developers of a cooperative third-person shooter Aliens: Fireteam Elite of Cold iron studios shared the details of all five classes of the game.

The Demolisher carries the standard pulse rifle and the L56A3 Smartgun heavy weapon. The ammunition of the latter is rather limited. The class can throw off opponents with a blast wave and shoot micro-missiles, which can be pumped, making them, for example, incendiary.

Doc can heal the wounded and increase their effectiveness in combat with stimulants that increase accuracy, stability, stamina recovery and movement speed. From weapons, the medic carries a pulse rifle and a pistol with 50 caliber cartridges.

Recon is a specialized infantryman with the ability to reveal the position of the enemy and call in drones that restore ammunition and increase the accuracy of all members of the squad. The drone can be pumped so that it imposes negative effects on certain opponents or guards a certain area. The class acts as a sniper and carries a shotgun.

Gunner uses a Pulse Rifle, Shotgun, and Grenades, and also has an increased rate of fire and a bonus for damage accumulation.

The Technician, in turn, can deploy pumpable automatic turrets and devices that shock opponents and slow them down. The class has a pistol with cartridges of 50 caliber and a shotgun in the arsenal.

Aliens: Fireteam Elite will be released on August 24 on PS5, PS4, Xbox Series, Xbox One and PC (Steam). Pre-orders have already started.

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