Fans tried: The first three-dimensional “Mario” was ported to a PC 24 years after the release of the game

24 years after entering Nintendo 64 iconic three-dimensional platformer Super mario 64 got to the pc. True, this is not about the official remaster, but about the fan release that appeared on the network a few days ago.

Moreover, if earlier play Super mario 64 on the computer it was possible through the console emulator, then in this case we are dealing with a full-fledged computer port, created on the basis of the engine Unreal engine 4 using DirectX 12 and source code of the original version. The project supports native resolution 4Kimage format 21: 9works seamlessly with Xbox controllers and is compatible with various graphic mods and shaders, including ReShade RTGIwhich adds ray tracing effects. As a result, the game received smooth animations, high-definition graphics and overall gives a more positive experience. If Nintendo officially released Super Mario 64 on PC, then it would look and play like this.

According to the portal Pc gamer, the computer version of Super Mario 64 is experiencing some problems on monitors with refresh rates 144 Hzresulting in an accelerated picture effect. The problem is solved by setting restrictions on 60 Hz.

https://www.youtube.com/watch?v=1sxwPd0hDBc

Read also: GTA V leaves the Xbox Game Pass catalog, but Microsoft will soon delight subscribers with new games.

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