“Created with love exclusively for the PlayStation 4”: Ghost of Tsushima gets high marks from the Western press

Today the embargo on publication of reviews fell Ghost of tushusha – the new samurai action movie studio Sucker punch productions and the last major console exclusive Playstation 4. Currently project rating on review aggregators Metacritic and Opencritic shows the value in 84 points out of 100 possible.

In short, everyone praises the game for setting and graphics, many praise the story, but not every browser it captures the gameplay – some editions of Ghost of Tsushima seemed secondary to other popular games with open worlds. In such reviews, the novelty is blamed for the lack of innovation.

The ratings of some of the publications are as follows:

  • We Got This Covered – 5/5
  • Gaming Age – 10/10
  • ZTGD – 100/100
  • Daily Star – 5/5
  • DarkStation – 100/100
  • GameInformer – 9.5 / 10
  • GameRant – 4.5 / 5
  • PlayStation LifeStyle – 9/10
  • MMORPG.COM – 9/10
  • Vgames – 9/10
  • Gameblog – 9/10
  • WCCFTech – 9/10
  • Gamemag – 9/10
  • IGN – 9/10
  • PlayStation Universe – 9/10
  • Push Square – 9/10
  • Twinfinite – 4.5 / 5
  • IGN Spain – 8.7 / 10
  • MeriStation – 8.5 / 10
  • GamerSky – 8.5 / 10
  • Vandal – 8.5 / 10
  • XGN – 8.5 / 10
  • Press Start Australia – 8.5 / 10
  • GamesBeat – 8.5 / 10
  • Easy Allies – 8.5 / 10
  • New Game Network – 84/100
  • SpazioGames – 82/100
  • AusGamers – 81/100
  • The Sixth Axis – 8/10
  • USgamer – 4/5
  • ComicBook – 8/10
  • GameSpew – 8/10
  • JeuxVideo.com – 7.5 / 10
  • GameSpot – 7/10
  • Guardian – 3/5
  • VG247 – 3/5
  • VGC – 3/5
  • Telegraph – 3/5

Excerpts from a number of reviews:

“I ended up going through the storyline and all the extra content that Ghost of Tsushima is able to offer as part of my 40-hour storyline campaign, but I still continue to explore even the smallest details that Sucker Punch has added to Tsushima Island recreated with amazingly accurate. The past generation has given us a lot of outstanding projects, but it’s hard for me to imagine the second game that could remain as exciting and authentic, which could be a real achievement in all aspects, on which it is generally accepted to evaluate the products of the entertainment industry. created adventure that goes far beyond its form of media and is a great example of how games can be art. Great Swan song PlayStation 4 “, – We got this covered.

“Ghost of Tsushima is a gigantic and incredibly elaborate samurai adventure, which left me absolutely delighted with the incredible picture and excellent combat system. Due to the fact that the game consistently brings more and more skills and abilities to the gameplay, instead of the usual statistics improvements, sword fighting manage to remain complex, enjoyable and exciting throughout the 40-50 hours that I spent on going through the campaign.

Some aspects, surprisingly, lack the necessary polishing inherent in other Sony projects, in particular this concerns the artificial intelligence of the enemies and the general gameplay, focused on covert movement. And yet, despite the above, we have an outstanding open-world adventure game that offers an answer to a number of long-standing problems inherent in the genre, but at the same time does not forget to give joy from samurai everyday life, ” IGN.

“Ghost of Tsushima is a rather exciting game. But the problem is that it gives a very refined impression, like low-alcohol beer, and in general this is exactly what you expect from Sucker Punch. Such routine just doesn’t work very well with the general serious tone that the game presents.Another project that fell victim to attempts to make it as attractive as possible, offering a formless mix from a variety of genres, while not showing anything outstanding in any of them.In essence, Ghost of Tsushima is the American video game, inspired by Japanese comics and films, and from this position everything feels extremely appropriate. This happens when you try to pay tribute to something, but you don’t want to add a few shades to the palette. The result is Hollywood, ” Eurogamer.

“Ghost of Tsushima has a bright aesthetics, but it is extremely superficial. A bright cocktail hides a cocktail from all the standard open-world projects that have come out over the past five years. She really lacks her own face,” Polygon.

“Ghost of Tsushima is very beautiful, it made me collect a collection of captured screenshots and short videos of as much as 50 GB. But in fact – this is just another open-world game. I had to exhale loudly whenever I climbed a new hill in search of amazing adventures “I found another fox to follow, or the opportunity to write a new haiku. Such techniques seem surprising at first glance, but gradually turn into a familiar routine,” – Kotaku.

For sale Ghost of tushusha two days later July 17th, only on the console Playstation 4. You can find our great review here.

Read also: PlayStation 4 exclusives took first place: Metacritic review aggregator named the best games of the first half of 2023.

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