Change is coming – how was the last Open Cup on Warface

Last weekend, in the Moscow Central Children’s Store on Lubyanka, the LAN final of the last, anniversary 15th Open Cup on Warface was held. Cybersport.ru attended the event, talked with the players and found out why the developers decided to change the esports shooter format.

The first day of spring in Moscow turned out to be cold, but it was very hot in the Central House of Artists on Lubyanka, where the LAN-finals of the Warface Open Cup: Season XV were held. The last tournament of the series was held in Winstrike Arena, which, it seemed to me, was not very suitable for this – it is too compact. But in reality it turned out that the place was not chosen by chance.

15th Open Cup was the last tournament of the series

15th Open Cup was the last tournament of the series

The tournament reminded me of the Beyond the Summit championships, which take place at the studio in Los Angeles. The Winstrike Arena was just as comfortable: for example, the dashboard was literally a step away from the auditorium – during the analysis of matches behind the backs of the casters, the fans went around and around, actively discussing the cards.

The production of the tournament was very memorable: the action took place in dim light, due to which the atmosphere of some kind of bunker was created. Cosplayers added the entourage (although the language doesn’t call them that) – healthy men in military uniforms from Warface who took pictures with everyone.

In the decisive games of the LAN finals for the main prize in 2.1 million fought four teams – familiar to many No Pontov and Young, and Pogchamp and Boomerang. According to the forecasts of the casters, the main favorite was Young, with the captain of whom I talked a little after his team reached the final (read the full version of the interview here):

Alik Treyz Tagiev
Alik Treyz Tagiev:

“I can’t say that we have convenient or uncomfortable opponents. Boomerangs, like us, are a non-standard team. We know what to expect from PogChamp, but in terms of shooting they are stronger than the Boomerangs.

With the Boomerangs, the opposite is true – they are very unpredictable. They can go together in the back, somehow non-standard retake. These are rivals of the same level. We don’t care who to play with, the main thing is to win. ”

Trayz feared the individual skill of the PogChamp players. And not in vain: in the final, Young was defeated with a score of 0: 3, which surprised everyone a lot – PogChamp participants too:

Kirill Cloud Nekhozhin
Kirill Cloud Nekhozhin:

“The mood for the finals was fighting, as well as for all other matches. We all knew that the last spurt was left, and did everything we could to win. “At the time of victory I was a little shocked, so the emotions were just the sea.”

However, honoring the winners was not the only important part of the event. Warface developers announced a “renovation” of the game, on this subject we talked in detail with franchise producer Ivan Pobyarzhin (read the full interview here):

Ivan Pobyarzhin
Ivan Pobyarzhin:

“This year we want to renovate Warface. Since the release of the game, very often we have not paid attention to the ready-made part of the content, because everything as a whole worked well, for example, the same PvE missions. But the market and industry do not stand still, and that part of the content that was made back in 2012-2013 is already slightly outdated. We strive to make the game more in line with standards and realities – for this purpose we are renovating. It’s important that the new player sees a really high-quality new product that doesn’t hint that the game was made long ago. ”

Warface developers have ambitious plans for 2023

Warface developers have ambitious plans for 2023

In addition to the visual and technical update of Warface, the developers also announced a global change in the competitive system: now players will have more opportunities to try themselves in the eSports Warface:

Anton Stasenko, head of the e-sports group of the gaming operations department of MY.GAMES
Anton Stasenko, head of the e-sports group of the gaming operations department of MY.GAMES:

“Young teams should not have an illusory chance of accessing the LAN, but existing teams should have a motivation to keep fit. To do this, we double the number of places leaving open qualifications, and these teams directly compete with eight teams – leaders in the ranking for four places in the LAN finals. ”

o.addEventListener('load', function () { callback(); }, false);

s.parentNode.insertBefore(o, s); } }

asyncLoad( 'https://platform.instagram.com/en_US/embeds.js', function () { window.instgrm.Embeds.process(); }, !!window.instgrm );

asyncLoad( 'https://cdn.playbuzz.com/widget/feed.js', function () {

}, !!window.PlayBuzz );

asyncLoad( 'https://static.apester.com/js/sdk/v2.0/apester-javascript-sdk.min.js', function () {

}, !!window.APESTER );

asyncLoad( 'https://wtrfall.com/widget.js', function () { if (!window.WTF || !WTF.bootstrap || !WTF.bootstrap("wtf-broadcast")) { setTimeout(arguments.callee, 50); } }, !!window.WTF );

asyncLoad( '//vk.com/js/api/openapi.js?147', function() { if (!window.$ || !window.VK || !VK.Widgets || !VK.Widgets.Post) { setTimeout(arguments.callee, 50);

return; }

$('.vk_post').each(function(i, elm) { var post = $(elm).data();

VK.Widgets.Post($(elm).attr('id'), post.userId, post.id, post.hash); }); }, !!window.VK ); })(); });