“Deepest FromSoftware Game”: Dark Souls Father Hidetaka Miyazaki Shares New Information About Elden Ring

As part of the 23rd annual festival 2020 Japan Media Arts Festivaldedicated to Japanese art and pop culture, held a small conference on last year’s hardcore action movie Sekiro: Shadows Die Twice collective FromSoftware… But the most interesting moment of the speech was a small appeal from Hidetaki Miyazaki, within which he not only touched on his past works, but also neatly told about the shrouded in secrets Elden ring

So, according to the speech Miyazaki, Elden ring promises to become “FromSoftware’s deepest project“- a game that combines deep mythology and elaborate history of a new original fantasy universe

“First, I focused on certain thematic elements, which later dictated the central ideas and the general structure of the world of the upcoming game. Now we are actively developing Elden Ring, which should become our most ambitious and deep project in the entire existence of the studio. History and mythology go hand in hand , we challenged ourselves to create something that can organically combine such concepts, “explains Miyazaki.

During the show, the hosts also once again confirmed a number of known facts about the game, including the presence of extensive locations in it, almost comparable to a full-fledged open world, as well as the ability to move on a horse. The influence of the writer is also mentioned separately. George Martin, thanks to which in the universe Elden ring there was a place “racism, politics, suffering and drama“.

After the announcement, the project was announced for platforms PlayStaion 4, Xbox one, and PC… Now he does not even have an approximate release date.

See also: Playing more profitable on Xbox: A new trailer for Dragon Quest XI: Echoes of an Elusive Age is presented

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