Fictorum

The younger generation does not understand why the older gamers ever repeat, they say, before games were better. “What’s the best ?! Yes there grafon such that it is impossible to play! “. The fact of the matter is that now a universal measure of quality workmanship speaks for the majority of players. I do not care if… Continue reading Fictorum

Remembering the fabulous trilogy Fable. Heroes know what to Albion?

While large developers did pore over the creation of new franchises, the old quietly forgotten or simply fade into the background, occasionally cheering fans what some games “based on”. Some thus attracted a lot of attention (hello, the Hearthstone  and ” Gvint” ), while others debuted not so well (hello, and you, of The Elder Scrolls: Legends ). In a series of glory,… Continue reading Remembering the fabulous trilogy Fable. Heroes know what to Albion?

The company Atari. Five facts about the legendary firm industry

In the last years of the company Atari increasingly dark clouds. The virtual absence of hits, rumors of imminent bankruptcy, at least one completely ruined the series ( Alone in the Dark ) – all of this did not add confidence in the brand, under which some thirty years ago history was made. And suddenly, like a bolt from the blue,… Continue reading The company Atari. Five facts about the legendary firm industry

12 reasons Agents of Mayhem isn’t just another open-world playground

When writing about Agents of Mayhem, it’s tempting to call out the obvious similarities and influences. The amped up cartoon charm of Overwatch. The infinitely customizable character classes of Diablo III. The gratifying doo-dad hunting of Crackdown. The intricate combat and character interaction of League of Legends nee Defense of the Ancients. The cheery superhero… Continue reading 12 reasons Agents of Mayhem isn’t just another open-world playground

Next stop: Gotta catch ’em all- games and the pleasure of collecting

Man is not only hunters, but also collectors. While our ancestors are concerned primarily with the gathering of food, necessary materials and objects, today’s people gather all sorts of useless fashions. Collecting is no longer a necessity of survival, but is mainly turned into a hobby to show the collected objects as a status symbol or simply… Continue reading Next stop: Gotta catch ’em all- games and the pleasure of collecting

We Discuss REDEEMER With Developer Sobaka Studio In Latest Q&A – Launching August 1st

Tomorrow Sobaka Studios will be unleashing their all-new top-down action story driven brawler REDEEMER, where players will be punching, hacking and blasting their way through enemies using fists, hammers, fire arms and even the environment at the brutal will of the games determined protagonist. REDEEMER introduces intense action with an intoxicating mixture of brutal hand-to-hand… Continue reading We Discuss REDEEMER With Developer Sobaka Studio In Latest Q&A – Launching August 1st

Remembering the fabulous trilogy Fable. Heroes know what to Albion?

While large developers did pore over the creation of new franchises, the old quietly forgotten or simply fade into the background, occasionally cheering fans what some games “based on”. Some thus attracted a lot of attention (hello, the Hearthstone  and ” Gvint” ), while others debuted not so well (hello, and you, of The Elder Scrolls: Legends ). In a series of glory,… Continue reading Remembering the fabulous trilogy Fable. Heroes know what to Albion?