The Third encountered problems after the patch – review

At the end of last week, a remaster Saints Row: The Third received a patch that was supposed to solve the stability problems of the game on all platforms. However, as reported DSOGaming, along with this update introduced a number of new problems in the PC version.

Firstly, the game received a frame rate lock of 67 FPS. At the same time, even disabling vertical synchronization both in the game settings and in the control panel does not help Nvidia.

Secondly, the update “broke” the sound in the game. The sounds of the shots became very quiet, the cars became practically silent, and the sounds of the environment ranged from too loud to too quiet.

DSOGaming also notes the strange behavior of artificial intelligence. Some neutral motorists begin to behave aggressively and try to crash into the player, even if they are not attacked.

Remaster Developers reportedthat the complaints of the players reached them, so they are already working on solving problems.

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