Studio Naughty dog continues to share stories about the development process The Last of Us: Part II, and the next issue of diaries is dedicated to the world of the game. This is the final release, previously we were told about the plot, the gameplay and the importance of the details.
The game relies heavily on the plot, and for him the correct presentation of the environment and its reliability are extremely important. The world of the game “One of Us: Part II” is incredibly dangerous; players should not feel safe outside the city for a minute.
The infection continues, and the victims continue to mutate, so we are confronted with new types and classes of monsters. But people will be even more serious opponents: factions that fight for resources in the green destroyed Seattle.
Opponents Ellie will encounter are well-armed or well used for stealth. In addition, dogs appeared in the game, and they smell the heroine from afar. The developers wanted the players to constantly make decisions and feel the risk and stress.
The counterweight to this is the city of Jackson, a place in which is not only safe, but also peaceful. Here many aspects of civilization are restored, even there is electricity. And the creators of the game devoted much attention to filling the local streets and houses with moments that emphasize the local idyll.
The Last of Us: Part II comes out on June 19, and the embargo on first reviews has dropped since June 12. However, you can’t expect that they will tell a lot about them: very many details and large functions of the game under the conditions will remain behind the scenes, and you will have to get to know them yourself.
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