The author of the game needed 20 thousand euros to complete the development. This goal was achieved by 152%. Two additional targets were unlocked: the Nintendo Switch version of the game and local multiplayer. The creator did not even have time to announce the rest of the possibilities.
In The Garden Path, we have to find ourselves in a long-abandoned garden and try to make our new home out of it. The developer pays special attention to the quiet and calm moments of life: exploring the world, meeting unusual characters, caring for the garden, flower garden and vegetable garden.
At first glance, The Garden Path resembles Stardew valley and Terraria… However, Durrant tried to relieve his project of any game “pressure”. You don’t have to fight here, you don’t have to fit into the rigid time frame of routine activities to get the harvest. We are promised a lot of time to explore the world, communicate with neighbors and peaceful contemplation.
In The Garden Path, we will be able to choose any path we like, and none will fail. For example, fishing will bring options for automatic maintenance of the garden, since the fish are magical creatures here, and if they are lured by the song, they can be entrusted with certain activities. And all the plants will continue to grow when we exit the game.
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