The blanks of Ghost in the Shell: Stand Alone Complex – First Assault Online

If you’re holding a license for an evocative series like Ghost in the Shell: Stand Alone Complex, anime of 2002 set in an alternative universe to that of the original Masamune Shirow manga, while sharing the same cast, you can do really many things .


The obvious choice of these times has been to turn it into a generic free-to-play online shooter without art or part , plus full of micro transactions, which is easily confused with other members of the genre, like Combat Arms, as if wearing a thermo-optical suit. But let’s go in order.


We are in 2030, humanity is under the constant threat of criminals who exploit the new technologies to carry out their misdeeds. This is why Section 9 was created, a team formed by elite agents who deal mainly with crimes related to cyberterrorism.


In Ghost in the Shell: Stand Alone Complex – First Assault Online this results in two teams shooting themselves to achieve various different objectives depending on the selected game mode: in that deathmatch you have to reach a certain quota of opponents


killed before of the enemy team; in that demolition it is necessary to place some bombs in some critical points, or to avoid it being done; in assault you have to conquer control points and so on.

The blanks of Ghost in the Shell: Stand Alone Complex - First Assault Online
Hi, I’m Ghost in the Shell, can you see?

The focus of the game, however, is in the personalization of the characters, which is also the aspect that aims to encourage players to spend a little ‘real money. In the title of Neople the characters, all belonging to the cast of the soul, must first be unlocked, so they can be enhanced with cybernetic grafts. Each of them has weapons that, apart from the base,


must be unlocked or purchased. Each weapon can be improved with the addition of various accessories, also to be unlocked or purchased, and can be changed in appearance by applying new skins. The characters themselves have different uniforms which, apart from the basic one, must be purchased.


Yes, everything has a price in Ghost in the Shell: Stand Alone Complex – First Assault Online, be it in GP, ​​the coin that is acquired by playing, To say that the weight of microtransactions is indifferent would be deceiving: it is true that you can play without spending money, but a paying player acquires advantages in terms of equipment that, especially at high levels, are felt.


The last major update of Ghost in the Shell: Stand Alone Complex – First Assault Online, the one that brought the game to the final version, sparked the ire of many old players. The reason is that the weapons, previously freely assignable, were linked to the different agents.


This means that those who may have spent time, effort and often money on a certain type of equipment, found it impossible to use it as they wanted.Imagine having a favorite character and not being able to give him the weapon with which you let him grow over the months. Unfortunately, the update was not discussed or anticipated,


except by a post published four days before the release, and Nexon is well looked after to reimburse players to give them the opportunity to spend the resources acquired in other ways. A nice disaster, there is little to be discussed, which hit especially the long-standing players, those who kept the title alive.


Theoretically Ghost in the Shell: Stand Alone Complex – First Assault Online is designed for team play: each character has his weapons and his abilities that make him unique. For example, Motoko Kusanagi, the protagonist of the series, has its iconic thermal-optical suit, which allows it to become almost invisible for a few moments, and handles mostly light weapons, while Batou, his friend and colleague, grabs heavier weapons and can shoot missiles.


Be quiet, even talking about skills you will not find anything different from the competition:there is the character who places turrets, there is the one who has a shield, there are research drones, and so on. The only peculiarity of the title of Neople are the SkillSync, that is the advanced skills that can be used on or together with the other members of the team.