So, in “Knights of the Frozen Throne,” will be a new type of cards – heroes, able to equip the main character deck battle cry, armor, and unique ability. Go ahead. Free single task – standard, but never boring course. Separate “Prologue” will face the lord of the dead
lich Lich to face to face.
For the victory over them you get a free map of the Death Knight, and for the passage of all three tasks “lower tier” – the whole package. If you finish the last Challenge all nine characters, the collection will add a new paladin. Who could it be? Yes, there were no surprises: Arthas himself. While still alive, beautiful and without Frostmourne in hand.
Leach Psartas and other brothers
Legendary neutral map “Lich King” to the provocation and the effect at the end of the course is able to immediately affect the situation of the game to its versatility. It protects the most valuable things on the table and causing at least one death knight. Minus “randomly” effect guaranteed.
“Psartas” gives the death knight only after his own death, but is much cheaper. If lucky, you can get a strong card in the 4-5 course, but need time to throw “Psartasa” and let him die for the glory of the Scourge. Most ghost dog is better to use in assemblies with synergy, the death rattle and animals. The decks without the ability to turn the situation AoE effect of putting “Psartasa” pretty risky.
“Frostmourne” for weapons classes. Mage and warlock is difficult to beat the wasted health, so for them a deck of cards out of place. Death rattle is activated or after three strikes, or you select a different weapon from his hand. After that sword is destroyed all them things in their favor.
“Anti-Magic Shield” – a very situational map. Mass invulnerability to magic gives a good chance to make a Rogue or another class without AoE. It will be incredibly useful if you have a large number of creatures on the table.
“Destruction” – great card for decks with a small number of “remuvalov”. The low cost allows you to include it in the assistant magician or Druid. However, the hero will have to pay for health (and what you want from the map of the Lich King?). A little secret: “Destruction” is doing you damage equal to the current stock of HP being attacked.
“Army of the Dead” – a curious spell, but all the spoils a negative effect, so the card is relevant to the deck with a lot of provocateurs and the death rattle. In this case, you can spoil an opponent’s blood from the heart.
“Damn the contract” – AoE ultimate card. The ratio of power / cost is quite beneficial and suitable for decks without alternative AoE effects. You can clear the table with one blow and the remaining mana to buy myself things on the next move. Or wait for the arrival of the key cards in the hand, and then lay out a trump card. Then you do not have to pay a heavy fine for fatigue.
“Face of Death” – the simplicity and power in one person. Or causes damage to the mass or treats. There will never be superfluous, since the act also on the heroes.
“Death and Decay” – another cheap and effective spell. Three points of damage the enemy’s side of the table for three mana crystal. Smart card for any deck.
“Death Grip” is also very good. In theory. After stealing the key from being the enemy of the deck – a very tempting opportunity. But in most cases you will accrue to snag a cheap 2/3. Is it worth it?
As for the existing cards, has undergone a radical change, “Horse of death”. It calls for the death rattle of the second horse. Horse nerf because of a new spell to “Warlock”, which applies to all beings unit damage and destruction in the event of the card will cast a spell again. Stay all in their places, it would have been a fun recursion.
How to beat the bosses of Icecrown budget deck?
At Lord Marrowgar enough vortex effects and synergy with them. Each turn, it restores health to the maximum. The most dangerous creature in the deck – “Bone Spike.” To defeat it will need only anything: grab a table and strike militant skeleton 30 points of damage per turn.
Add a deck of “Mad Alchemist” or the like, do not forget the map, destroying the weapon. The abundance of vortices in Marrowgar can be wrapped in their favor by typing things like “Furious Berserker” or “Servant of the pain.
” In general, those who are putting on the attack after receiving damage. It is important not to hurry: wait until your opponent has run out of cards to take control of the situation and then beat for sure. Key beings must become like children “Berserkers Gurubashi”.
Deathbringer Saurfang succumb heroes with weapons. He himself in the collection of an impressive arsenal of blades, vortex effects and the most important card in the deck, “Bloody monster.” The ideal would be deadly antagonist ordinary robber. A couple of cheap provocateurs “Deadly poison” direct AoE spells, and two or three armor cards like “Ogre Boulderfist” and “Heroes of Stormwind.” Try to attack the enemy hero weapons each turn.
Deathwhisper will overcome with the help of Valithria Dreamwalker, a union card with the attack of 30 units. You will need to pack the maximum number of healing things as Valithria should be treated by 4 units per turn. You can not let her provocation or “buff» HP – defeat is guaranteed. Try to combine the “Circle of Healing”, “Cleric Northshire” and “Voodoo Witch Doctor.”
The “Knights of the Frozen Throne” 135 new cards. Naturally, they should affect the existing balance: not so dramatically, but in each class will be added alternative decks with new features. Now top players in the region constitute a new Meta, experimenting with synergies unwrapped cards, trying to make another unbeatable deck to fight in the Arena. Try and you, good luck!