Ray traced-free nextgen available: Devil May Cry 5: Special Edition won’t support ray tracing on Xbox Series S

Reissue of the action Devil May Cry 5: Special Edition in version for Xbox series s left without ray tracing. Relevant news Capcom shared on the game’s official Twitter account.

In an open appeal to fans, the company announced that on both consoles, the game will offer frame rates of up to 120 FPS, improved 3D sound, shorter load times, difficulty Legendaty Dark Knight, turbo mode and playable Virgil, while ray tracing will be supported exclusively on the flagship Xbox Series X… What is the reason for this decision has not yet been specified.

“We’re thrilled to be able to release Devil May Cry 5: Special Edition on Xbox Series X / S with increased frame rates (up to 120 FPS), improved 3D audio, faster load times, Legendaty Dark Knight difficulty, turbo mode and playable Virgil.

Players who play Devil May Cry 5: Special Edition on Xbox Series X will experience an even greater experience with 4K resolution and DirectX Raytracing support. Both consoles deliver amazing next-generation speed and performance, but our teams are just beginning to understand their capabilities and will continue to do so in the future.

On Xbox Series X, ray tracing is coming as a downloadable update. Devil May Cry 5: Special Edition for the Xbox Series will not support ray tracing. “

Previously, Microsoft said that Xbox Series S will differ from Xbox Series X in games only in picture resolution (1440p versus 4K) while maintaining all the other features of the new generation, but as it turned out, this is not the case.

Devil May Cry 5: Special Edition will be released digitally for Xbox Series X / S and PlayStation 5 concurrently with the launch of the consoles, 10th and 19th November respectively. The disc versions will go on sale on December 1st.

Read also: Star Wars star Oscar Isaac may star in the Moon Knight series for Disney +.

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