Head of Development The outer worlds Eric DeMilt shared with the portal Nintendo Everything fresh technical details Switch-version of the game, which will be released next week, June 5th.
According to DeMilt, the team spent a lot of time adapting controls so that the gameplay on Nintendo Switch felt the best. The developers set the sensitivity, opened some input settings in the options menu, finalized the aiming assistance system and added gyro support.
Porting the game to the Nintendo hybrid platform was not without its difficulties, but Obsidian very pleased with the final result.
“Porting a game with thousands of assets, originally created for PCs and consoles of the current generation with the ability to display in 4K, on a portable device while maintaining smoothness and visual accuracy has become a challenge. However, we are very pleased with how the game looks and feels [на Switch]”
The Outer Worlds will run on Nintendo Switch in resolution 1080p through the dock and in 720pif playing in portable mode. In this case, the frame rate in both cases will be 30 FPS.
A few days ago Private division opened a pre-order game in eShop and published a fresh batch of screenshots.
Read also: Nintendo Switch vs. Xbox 360 and PS4: Comparison of Different Versions of BioShock Appears.
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