The Ideology extension will add ideology to the game: a system of beliefs and beliefs. Thanks to this, colonists will be able to choose their own gods, perform rituals and even worship totem animals or trees. Cannibals, transhumanists, cowboys, technoravers, nudists and a wide variety of others will be able to settle in our colony.
Elements of beliefs can be mixed to create the most exotic religions and worldview systems. In addition, dryads will appear in the game, which enter into symbiosis with special trees, and the ability to hack space drones.
The free 1.3 update brings corrals to the game. Animals will no longer roam the areas allocated to them, they can be corralled, which increases their productivity. And enemies attacking the colony will be able to break down walls.
Ideology and patch 1.3 should be in the game in the next few weeks. Until that time, the developers promise to tell a number of more details.
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