In recent years we have seen countless remakes and updates, a good way to keep alive the legacy of a not so distant past and present old games to a new generation, or a good way to rediscover classics for those who already tried them on Your day.
But each of these new old titles is their world and it is unfair to put them all in the same bag. There are different degrees of work in these updates, depending on the original game, its original platform and the destination platform.
There are also factors such as the number of games that the pack contains if it is a compilation, as well as other elements. Thus we find from simple HD updates or adaptations to other formats, to much more profound reconversion works and worked according to the ambitions of the study.
Oddworld: Abe’s Oddysee New’n Tasty is the third restoration work of the also restored Oddworld Inhabitants, which has awakened in the last years of its self-induced coma with Lorne Lanning going back to stomping and talking clearly. After feeling abandoned by EA with his last big game, Stranger’s Wrath -Lanning even suspects
that as part of a strategy to force the study to the sale-, the company moved away from the first line of production and AAA development, testing new fields such as animation films and other ways to continue developing the Oddworld universe. Recently,
thanks to the recent viability of digital distribution and the new possibilities to be truly independent, Oddworld has returned to the field of videogames
hand in hand with the Just Add Water studio, first recovering and updating its last two games – Stranger’s own Wrath , and Munch’s Oddysee – and now putting the benefits of those two titles in this complete restoration of the original game.
Unlike the other two games, updated and retouched to be conveyed to other formats convincingly, New’n Tasty is something much more ambitious (and expensive) since it has meant throwing down the entire facade of the original classic and recreate it again under the Unity
engine , but with great care not to affect the essentials if it is not to enhance it. Novice players will discover a universe with a rich personality, characters full of charisma and a story full of nuances that hooks from the beginning, as well as a game mechanics apparently simple but intricate and with many possibilities to solve the situations that appear.
For those who do not know the original, Abe’s Oddysee tells the story of the mudokon Abe, one of the many slaves in the service of the glukkon, a race known for its unlimited greed. Like so many others of his kind, Abe was satisfied with his sad and hopeless life of
slavery until he discovered something that forced him into the unthinkable: to lead a rebellion against his oppressors.
That “something” is revealed at the beginning of the game but better not to gut it and the new ones discover it for themselves, it is enough to know that it is
traumatic enough to ignite a spark of rebellion in the faint-hearted Abe, something that will lead him to discover his shaman powers, keys to be able to save his compatriots spread by a long adventure.
With this premise opens a game of platafors, puzzles and infiltration in 2D, in a certain part debtor of titles like Prince of Persia or Another World -will be appreciated in the movement, particularly in the jumps-, but endowed with its own identity and ideas.
One of the main ones is that Abe can not attack or defend himself, he is completely at the mercy of the enemies that appear on the stage in terms of direct combat.
Another difficulty that Abe faces is that he has to guide his fellow trapped prisoners to freedom, taking them to special doors, but for that he has to know how to direct them since his fellows are not very clever and they have to be kept safe from traps and dangers of the game.