Milan Games Week colors in Italy
One step forward, we said, for a market – the Italian one – that year after year sees to increase its turnover with dizzying numbers (the turnover in 2016 exceeded the billions of euros, reaching 206 million in the first five months of 2017) .
And this is also achieved by the release of titles extraordinarily welcomed by critics and audiences such as Last Day of June of the Ovosonic team, MixedBag form.8, 34BigThings Redout and Mario + Rabbids Kingdom Battle of Ubisoft Milan, with a very special tribute too at Padova’s Gamera Interactive Unit 4, to work on the equally ambitious Alaloth: Champions of the Four Kingdom, made in collaboration with guru Chris Avellone.
Since video game is not just a great medium of communication , Milan Games Week , thanks to the upcoming and anticipated 2017 edition. That promise is in fact the selection of Italian titles ever fuller, with a variety of genres really amazing: from puzzle games, platforms, passing through the genre horror, classic adventures tip & click and shooters.
AESVI will enable development studios to make available to visitors 40 free-of-charge stations (against only 20 views in the past MGW edition). But not only: the games will affect both the console market and the PC market, not forgetting even mobile devices and those connected to virtual reality (between HTC Vive, PlayStation VR and Oculus Rift, there is a real embarrassment to choice).
Most importantly, all those who will be present at the fair will be able to meet the developers of independent titles present at the event, a unique opportunity to exchange ideas, projects and why not, and above all, advice on the various stages of development of a videogame.
But not only: an unpublished Indie Shop will also be able to buy video games offered by various developers – both in physical and digital format – including any unlock keys (if the titles were in a Early Access phase) and dedicated merchandising. An organization, that of Milan Games Week Indie , to bring even closer to the workmen and to all those who approach the Italian video game for the first time.
The future is rosy
A few lines above we mentioned to 56 different video games, belonging to the most disparate categories and able to vary the offer as never before. Some examples: Daymare 1998 by Invader Studios, an Italian team that takes its inspiration from the classic tradition of horror survival, particularly the Seminal Resident Evil 2.
A few lines above we mentioned to 56 different video games, belonging to the most disparate categories and able to vary the offer as never before. Some examples: Daymare 1998 by Invader Studios, an Italian team that takes its inspiration from the classic tradition of horror survival, particularly the Seminal Resident Evil 2.
Or still, the 3DClouds All-Star Fruit Racing, a frantic and colorful race that is inspired to the famous Mario Kart replicating the fun. Last but not least, Bud Spencer & Terence Hill: Trinity Team’s Slaps and Beans, a two-dimensional sliding shotgun inspired by classics of the genre but starring the legendary pair of actors who have become immortal to this day. It’s not all: the titles present at Milan Games Week Indie deserve to be quoted one by one. Below you find the complete list:
- Albedon Wars – Firemill Games
- All-Star Fruit Racing – 3DClouds.it
- AnimanQuiz – YumeGears
- Atomine – Broken Arms Games and MixedBag
- Beyond the Sky – Iperurania Arts
- Blind – Tiny Bull Studios
- Bud Spencer & Terence Hill: Slaps And Beans – Trinity Team
- Carsh – YumeGears
- Chronicle of Innsmouth – Adventure Productions
- Circle Of Sumo – Yonder
- Da Vinci’s Mysterious GearWorks – Melazeta
- DAYMARE: 1998 – Invader Studios
- Detective Gallo – Adventure Productions
- DIAMONST Augmented Reality RPG – Zeno Games
- Don-Ay – Affinity Project
- Downward – Caracal Games Studio
- Escape From Salem – Pallas Studios
- Fall of Light – Runeheads
- Fangold: The Eventful Adventures of Land of Britain – Potato KIller Studios
- Madness Dear Father – Real Game Machine
- Food Invaders – LEAF Games & Software
- Forma8 – MixedBag
- Genomics – Evocentrica
- GRAL – Three Souls Interactive
- GRIDD: Retroenhanced – Antab Studio
- HyperParasite – Troglobytes
- Insidia – Bad Seed
- Laika2.0 – Studio Albatros
- Leap of Champions – LEAF Games & Software
- Long Island Simulator – Smoking Mirror
- Lost in the Dungeon – Eggon
- Milanoir – Italo Games
- Mutant Chronicles Luna City: Secret File 01 – Chroniclers Game Studio
- NoWHere – iMasterArt
- Okunoka – Luce Games
- Oops! – Neko8Games
- Potion Explosion – Studio Clangore
- Riot: Civil Unrest – IV Productions
- SBK VR – Digital Tales
- Selling Sunlight – CoseBelle
- Singularis – Dead Pixels
- Slime ‘n’ Swipe – Syntactic Sugar
- SoloCiecaFerocia – Unreal Vision
- SpaceStunt 2 – YumeGears
- Stake – 3Go Games
- Stuck in a pig – CINIC Games
- Super Cane Magic ZERO – Studio Evil
- Swords of Calengal – United Lines Studio
- Terramars – Untold Games
- Terrorbane – BitNine Studio
- The Land of Pain – Alessandro Guzzo
- The Quest of Yumkaax – Ducks In A Row
- The Wardrobe – Adventure Productions
- Toygeddon – Unreal Vision
- Wheels of Aurelia – Santa Reason and MixedBag
- Xydonia – Breaking Bytes