Dead Space UX Designer Helped EA Motive with Game Remake

UX designer Dead space Dino Ignacio said that at the beginning of the year he attended EA Motive to consult the team on the remake of the cult horror.

I helped the team recreate a game that I worked on 13 years ago. For me, a big part of helping EA Motive work on a series that is very close and dear to my heart. Congratulations to the entire team on the announcement!“.

Other developers of the original, including the producer of the trilogy, congratulate the EA Motive team on the announcement of the Dead Space remake. Steve Papucis and the creative director of the first part Glen Scofield… Both are currently working on space horror at Striking Distance. The callisto protocol

Staging the original Dead Space was one of the highlights of my career. I’m looking forward to taking a look at what the EA Motive team is doing with the game!“.

A remake of Dead Space is being created for PS5, Xbox Series and PC.

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