Chaos is absolute but in the midst of that hell you find the answer to your pleas. You only have one chance and you take advantage of it. “Activate the shields!”, You order yours. And at that moment, the engines roar with fury driving the ship until colliding violently against the Orks, who jump through the air without remedy.
Epic to the point of sounding exaggerated, these are roughly the sensations that transmits Battlefleet Gothic: Armada . A challenging real-time strategy video game that dramatically recreates the rawness of the battles of the Warhammer
40,000 universe . Its action is developed exclusively in space , which for some users can limit the enjoyment of the work, but do not fall into that error. The game of Tindalos Interactive has enough tactical options to excite any fan of the franchise, because with them it accomplishes what few works of the style get: to make you feel really at the forefront of a combat fleet.
An unpredictable chaos
There are those who think that numerical supremacy is everything to achieve victory in a strategy game; that the numbers are above the skill or ingenuity of the general who commands the troops. Sometimes it happens, why deny it, but it is not the case o
The example with which we opened the analysis is perfectly valid to understand the intense action of this video game, so forget about the
classic “Open Fires” and wait to see what happens. In Battlefleet Gothic you can never lower your guard, because there are always tactical decisions to make. There are lots of special skills to turn to, orders to impart to the tro
ops, which can increase the defense of the ships or improve the accuracy of the artillery; and, of course, actions, so to speak, of “extreme pilotin
g”, which are the ones that at certain moments of the game will make us vibrate with emotion. How not to do it, if thanks to them we can evade certain death or torpedo an enemy that seemed far from our reach.
Spectacularly recreates the rawness of the battles of the Warhammer 40,000 universe
There is no place for impossible in this video game whose greatest achievement, as we said before, is to make you feel captain of a whole star fleet that for the glory of Warhammer fans, you can also customize with some freedom choosing special abilities
Battlefleet Gothic: Armada bets for a persistent world concept in which our admiral and his troops gain seniority with the passing of the hou
rs, thus being able to access better technology and bigger ships. In the main campaign, which puts us at the head of the Imperial Fleet duri
ng the 12th Black Crusade that confronted Abaddon the Raider and his hosts of chaos, a strategic map is also includedwhere turn after turn, we will have to deal with all kinds of problems preventing th
e Chaos, Orks and Eldar from taking control of the Gothic Sector. Sensations? Good but not excellent, the truth, because although the idea is promising
the execution is not so much. It’s great that even suffering defeats the campaign goes ahead, proposing new challenges and increasing the difficulty; but there are few options to choose from. The basis is the fighting and it shows.
Pity that the missions , in the long run, can become somewhat repetitive even in spite of the efforts of the developers to endow the action with variety: we have missions of extermination, defense, assault to enemy positions and others, the m
ost exciting, that will even lead us to steal information from an enemy ship before it jumps to another sector. What is as exciting as it sounds. The problem? Which are usually generic objectives . Except for specific cases, the missio
ns always follow the same playable scheme; there are very few variations. And that takes its toll at least in campaign mode. Well different are the multiplayer battles , which are undoubtedly the great attraction of Battlefleet Gothic: Armada.
At the moment there are four available factions -Orkos, Eldar, Empire and Chaos-, each of them with its own peculiarities that should be taken into account before jumping to the battlefield, because although in essence all are handled equally, in the ba
ckground They are very different from each other. Does it hit? We miss some more armada, but this seems to be a problem of any videogame
based on the Warhammer universe. And it is a real pity, as always, because we are talking about a videogame that has managed to transfer to perfection the strategic emotion of the board game on which it is based. No simple task, needless to say.
Surprising the care and detail with which all the ships under our command have been designed
The fallen in combatLosing a ship in battle can be a real drama: repair costs without high and if you do not have the necessary points, you can stay several shifts without being able to use them. Not to mention that you can also activate the option of perman
ent death, so that when they are destroyed or jump into space betraying us, they will disappear forever. Here may not seem terrible but when you lose a ship equipped with the latest military technology and the best possible crew you tell us.
The epic of the story that narrates (in English but with texts in Spanish ), with the everlasting heroic / catastrophic tone that characterizes the work of Games Workshop , also helps to get fully into the action; although if somethi
ng surprises Battlefleet Gothic: Armada is the care and detail with which all the ships under our command have been designed. They are a true reflection of the figures of Warhammer 40,000. And it’s not just that they lo
ok spectacular thanks to the Unreal Engine 4, which, of course, is that they also feel “real” within that science fiction context in which the franchise moves. It takes horrors for larger ships to move forward, turn with agility, and that has a decisive influ
ence on the way you approach the action. A gigantic battleship several kilometers long is not the same as a small escort ship, and we love it to be reflected in such a credible way. Without forgetting the sound . How the metal creaks! It seems that the ships scream in pain every time they turn sharply or receive the impact of a missile.
There are so many small details to talk about, so many battles to tell, that the best thing we can do is to recommend that you try for yourself Battlefle
et: Gothic Armada . Their main campaign is somewhat limited and they are missing more armies to lead, but the thrill of defeating an enemy greater in number thanks to our good work at the controls of spacecraft is priceless.