From under the wing of Ubisoft broke several mobile projects, telling about all the famous fraternity and Order (which, alas, have not seen the light, as a strategy of Assassin’s Creed: Utopia ), but none of them the audience is not waiting with a convulsive gasp. As of Assassin’s Creed: Pirates (2013) tired of boring battles, of Assassin’s Creed: the Identity (2016), though boasted membership in the action / RPG in the third person, but not offered to study the world by becoming brothers. But, apparently, it is responsible for the Blue a Byte …
Rebellion , as I have already noted, makes Behaviour Interactive has . Canadian studio involved in Middle-earth: Shadow of Mordor, Of Halo Wars: Definitive Edition , of Fallout Shelter and Star Citizen . She also willingly takes on the mobile (and not only) games, marketed under the brand serious, – SpongeBob HeroPants , Pacific Rim: the Game of The Mobile , Monsters University then and others. In short, a solid track record.
The new game is made in 3D with the meager side view. Heroes tadpoles jump on the tile roofs of the Spanish cities of the end of the XV century, the whitefish with Verkhoturov in haystacks (not always successfully), run past the peeling walls and endlessly darting from house to house, getting data and vsazhivaya dagger into the liver every comer of the Inquisition’s henchmen. Dark Times – Thomas Torquemada (Tomas de Torquemada) lyutuet, pulling on heretics. Brotherhood task – to prevent the scoundrel, with your options are limited – you need to build a base and recruit volunteers from scratch.
Do not rush to take scarce scenery and repetitive animation as a minus Rebellion– still before us mobile game, and on this front is valued more. Fans will like at least that on his side allowed to bring Aguilar from the recent film with Michael Fassbender (Michael Fassbender), Ezio Auditore da Firenze, Niccolo Machiavelli, Shao Jun … in general about twenty iconic characters and the same number of new, invented a special mobile adventure.
On a mission to Rebellionare three brave men, between which switching is allowed, but not at any time, and strictly before entering the next room: parts of the city are divided into “rooms”, each with an intermediate goal – to disarm the trap, gut chest, immobilize the guards. Naturally, it is desirable to combine the skills of the Assassins – Shadow skillfully climbing the walls and balconies, the Enforcer melee inflicts more damage than Shadow, Specialist versed in lock picking and stealth, and so on.
Fights take place in steps. Prioritization of moves depends on the weapon – if the hand dagger attack will often (idol strikes once filled spetsshkala); if something heavier, reconciled with a belated reaction. Associated with axes and swords techniques and skills are recharged, ie it is impossible to iron opponent of the same powerful lunge. There are many nuances: for example, before contact inquisitor launched daggers, so your initiative – bosh first. Sometimes enemies call for help allies – and if were pressing on both sides are likely to land in the clutches nesdobrovat.
Rebellionactively mechanics borrows from the “big” game series. Said Aguilar cleverly hides silently attack from the back, the spring sweeps over the heads of the guards … I do not get bored. The main thing that the mission is not confined to “Overheard inquisitors, stolen valuable letter, eliminate Knight-Captain”.
Awards for setting the standard – coins, heroes, resources. Of the most important resources – wood, stone and scrolls information: without them, there is nothing to think about broadening the base. Gradually, you will get a training hall, armory, own table for an item, a room for quiet time and the like. Think about it: as a secret organization to do without advanced headquarters?