Sci-fi adventure 13 Sentinels: Aegis Rim In November 2019, it was released on PS4 in Japan, and the starting sales were not very high: in the first week, they managed to sell 35 thousand copies. This was partly due to lack of boxed versions in stores, but only partially.
In December 2019, the creator Dragon’s crown and director of 13 Sentinels: Aegis Rim George Kamitani in an interview Dengeki playstation regretted that he failed Atlus: The process of creating the game turned out to be complicated, as was the genre. In addition, at the time of release 13, Sentinels was competing with major games.
However, from the very beginning, the game received high marks and praise from both critics and players. They continued to buy it, and two months after the release, the number of sales reached one hundred thousand copies. In honor of this, character designer Yukiko Hirai drew a special art.
The total number of sales includes both boxed and digital editions of regular and improved versions of 13 Sentinels: Aegis Rim. And Atlus x Vanillaware They continue to send disk editions of the game to stores, including first-day versions.
English localization of 13 Sentinels: Aegis Rim was announced back in 2017, but there is no news about it yet.