Thinking of Virginia took much more time than the passage of the two-hour adventure. And I passed it twice – to collect all collectible items (at least some interactive!) – but only for the second time, too, missed a couple of feathers.
The third is already something does not pull. The main issue for me is that all this Virginia? Excellent indie masterpiece, pretentious Dummy game as a Premonition? Or even The Omen. New Age fusion of cinema and video games. Or a false prophet – this merger we do not need. You do not need it?
Installation – a usual thing in the movies, where he has reached incredible heights, but in the games they are so half-heartedly. In Virginia it is applied exactly in cine sense: we are on the ladder, Morgan, and we have not go up the stairs, and some corridor or open the door of his apartment.
The authors openly played in directors and editors: meaningful action to make do not give, we can only go with the flow and to press the button in the rare artificial constraints, do not give the story to roll down the rails.
In recent years, in some circles it is fashionable to curse the “normal” games and give out for masterpieces “pedestrian” adventure. I admit, I really like the “last days Chronicles” and The Stanley Parable really pulls on the title of a small revelation, but Virginia did not like that.
She was not playing with our performances and striking attention to detail. Its minimalist style, and a complete lack of voice should probably motivate us to take a closer look into the gestures and facial expressions-dummy characters, but how is it boring. And unnatural.
Stories about the loss of a child in a small quiet town so do not tell. And about whether this was the story? Two heroines – women. Strong, independent, and, sorry, dark-skinned. Why this emphasis? I’m not a racist, it is not in this. Read on. And if you are aware of the scandals in the gaming industry in recent years, it’ll understand.
All the villains – the men, and the authors of the game on Twitter subscribe to offspring Anita Sargsyan. Perhaps it’s just my stupid speculation, and perhaps the team Variable State and the truth of those developers, who believe that “white heterosexual male players” should disappear as a species. The last time such thoughts ran loud zilch. If you do not use a harsh word, but also with the letter “P”.
But Virginia made much more talented Sunset. Much. I feel sorry that this is not the scenery unfolds a real detective story. Nods in the direction of “real detective” did not help: a look, we know. Almost nothing in common. Aside from relations within couples investigators were there, well, a real detective. What’s in Virginia? His poor excuse.
To fill in all around with symbolism, it is not necessary to lure an intriguing complication, offering a reward and all the answers hallucinogenic delirium, full of wonders. This at least fair. I do not like the heroine’s inner feelings, I do not care about her feelings. You have deceived me. I would like a detective. Where is he? Return it.
To fill in all around with symbolism, it is not necessary to lure an intriguing complication, offering a reward and all the answers hallucinogenic delirium, full of wonders.
This at least fair. I do not like the heroine’s inner feelings, I do not care about her feelings. You have deceived me. I would like a detective. Where is he? Return it.
Bitterness is strong resentment, because the game starts well: a strange, yet stylish visuals – not bad, the desire to cross serially detective classics – is better, new approaches to the story – excellent!
But then the game is broken, it should end on 20 minutes before then and questions would be less. She, moreover, also able to slow down – on PS4! – in its almost the only relatively open location.