The France

While the Shooter of Respawn Entertainment is updated with free but not very full-bodied contents, DICE instead follows a more classical way, relying on a decidedly superior player base.So we flew to Stockholm in the offices of Swedish developers to play and test thoroughly They Shall not Pass,

 

the first of four DLC packages that will arrive on game servers during the year. Giving a quick glance at the contents you immediately notice how DICE has not held back in the least, bringing in four new maps, a new game mode, two operations, six new guns and four other hand-to-hand weapons, plus a new armored behemoth and an elite class.

An unmissable content for lovers of Battlefield 1, the DICE shooter

YOU CAN NOT PASS!

“On ne passe pas” , as the French would say. It is precisely with this war cry used during the battle of Verdun in the First World War that the French army gave the charge to repel the German army. DICE draws heavily from the great conflict and brings back on our screens some of the most significant battles of the French countryside.

 

For us gamers this means to be able to relive in a fictional way the most evocative and bloody battles of the period, and moving the first steps in the new DLC is the atmosphere to leave struck. The Swedish developers took advantage of the criticism of the community, further raising the bar of emotional involvement while playing.

Lives France
Lives France

The endless fields of poppies of the Breccia map, the burning hills of Verdun, the impregnable fortress of Fort Vaux and the now abandoned village in the center of Soissons are just some of the elements that wrap anyone who sets foot in the new maps, l

 

eaving him stunned in front of a care for detail, certainly not new for the series, but that in this case increase even more the clear separation between the beauty of the settings and the cruelty of the battle. Many had complained that Battlefield 1 took little advantage of the trench war, the real distinguishing feature of the First World War and this DLC seems to want to go to fill that lack.

 

As you approach the heart of the battle, the beauty of the landscape goes into the background, the screams of the enemies in flames and the hiss of the bullets quickly bring you back to the harsh reality and in less than no time you will find yourself surrounded and besieged on all sides of the map, with little chance of seeing enemies in the distance.

 

Verdun and Fort Vaux were designed specifically to make melee clashes at the heart of the game, with soldiers crisscrossing and colliding suddenly behind a blind curve stabbing with makeshift weapons, stabbing with bayonets or exchanging mortal guns at close range. It is impressive to see two large groups of enemies face each other and see fellow soldiers and adversaries fall like flies in a cloud of smoke and dust.

 

They are exciting, adrenaline and exceptional matches both to watch and to play, in all the classic modes. Snipers still find their space and can target players who try to recklessly venture out of the trenches as they move to a point of conquest or to control a more favorable position.

 

On the other hand, in these two maps, there is not even a shadow and the infantry is put back under the magnifying glass for a game that changes, it turns into something much more intimate and personal than the immense ones. open spaces of the original title.

 

A change and a variety that will accompany Battlefield 1 throughout the course of the four DLC, which will take you in the future also to face naval battles and assaults on well-defended strongholds. adrenaline and exceptional both to observe and to play, in all the classic ways. Snipers still find their space and can target players who try to recklessly venture out of the trenches as they move to a point of conquest or to control a more favorable position.

 

On the other hand, in these two maps, there is not even a shadow and the infantry is put back under the magnifying glass for a game that changes, it turns into something much more intimate and personal than the immense ones. open spaces of the original title. A change and a variety that will accompany Battlefield 1 throughout the course of the four DLC,

 

which will take you in the future also to face naval battles and assaults on well-defended strongholds. adrenaline and exceptional both to observe and to play, in all the classic ways. Snipers still find their space and can target players who try to recklessly venture out of the trenches as they move to a point of conquest or to control a more favorable position.

 

On the other hand, in these two maps, there is not even a shadow and the infantry is put back under the magnifying glass for a game that changes, it turns into something much more intimate and personal than the immense ones. open spaces of the original title.

 

A change and a variety that will accompany Battlefield 1 throughout the course of the four DLC, which will take you in the future also to face naval battles and assaults on well-defended strongholds. in all the classic ways. Snipers still find their space and can target players who try to recklessly venture out of the trenches as they move to a point of conquest or to control a more favorable position.

 

On the other hand, in these two maps, there is not even a shadow and the infantry is put back under the magnifying glass for a game that changes, it turns into something much more intimate and personal than the immense ones. open spaces of the original title. A change and a variety that will accompany Battlefield 1 throughout the course of the four DLC, which will take you in the future also to face naval battles and assaults on well-defended strongholds. in all the classic ways.