Amplitude Studios devoted another trailer to the later stages of her turn-based 4X strategy Humankind… The creators of the game talked about what awaits players in the modern and industrial era and how the mechanics will change as they move to high levels of civilization.
Starting with the early modern era, players will be faced with new challenges that can upset the existing balance of power. The development of transport routes and especially aviation will allow expanding trade and even bypassing unfriendly neighbors.
Many technologies from the industrial and modern eras will benefit from a solid scientific base, even if your industry, population, or military is not particularly strong. Some of the most advanced technologies in their heyday provide powerful bonuses and fame.
Industrial power makes it possible to invest in national projects, such as satellite launches or landing on the moon. Like cultural wonders, projects like these are ambitious, multi-city may be working on, and are completed in stages, each of which brings fame and lasting economic benefits.
At the same time, the expansion of the industrial base causes pollution, and at high levels it becomes a problem. Contaminated areas are deprived of stability and are subject to yield penalties. And high global pollution of the atmosphere can lead to the death of all mankind.
The mechanics of war will also change: powerful weapons will be able to hit distant cells, aerial bombardments make their own changes in strategies, and even nuclear weapons does not mean that the confrontation is won.
Building an atomic bomb is difficult and expensive, and it takes an entire turn to launch. At the same time, other players will learn about the impending nuclear strike, and they will have the opportunity to launch their own missiles.
Humankind will be available on August 17 at Steam, Epic Games Store and Google Stadia… Acceptance of pre-orders is already underway.
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