Before the release of the expected global strategy Humankind there is exactly one week left, and the developers continue to talk about the features of the project.
A fresh video, for example, is dedicated to its scale – more precisely, how much and what is in the game. So, in Humankind players are waiting for:
- 60 historical cultures;
- over 1.6 million unique civilizations;
- 129 units;
- 10 biomes;
- 45 kinds of animals;
- 93 technologies;
- various customization options for the avatar and 122 costumes;
- more than 10 thousand voiced lines;
- 520 minutes of music, 280 compositions, 63 musicians and 20 choir artists;
- 13.5 hours of background sounds and 1300 sound files;
- 10 players in multiplayer;
- 150 story events;
- over 700 illustrations and more!
Ideas that should work work great. And when access to the preview version was closed, I was sorry that now it would be possible to make “one more move” only in August. Isn’t this the main thing in any self-respecting 4X strategy?
More on review