Textures and Resolution in Exchange for Lighting: What Has the Cyberpunk 2077 Patch Changed on the PlayStation?

Earlier we talked about the fact that the patch 1.05 for the game released at the end of last week Cyberpunk 2077 increased the performance of the basic Xbox One version by about 2x (from 10-15 to 20-25 frames per second). And how are things in the camp Playstation?

According to YouTube blog report ElAnalistaDeBits, the changes were controversial. So, the average resolution has grown a little. For the same PS4, the range has grown from 720-900p to 720-1080p. In addition, the quality of textures has improved, although the shadows are not affected.

But for the positive changes it was necessary to sacrifice the quality of lighting. In addition, there have been no noticeable performance improvements since the 1.05 patch. The problem with loading textures on legacy consoles is still dire, and the PS4 Pro suffers more from it than the base PS4.

Recall that the company Sony removed Cyberpunk 2077 from PSNby inviting all unhappy players to issue a refund without additional conditions.

Read also: Life-giving patch: Cyberpunk 2077 performance doubles on Xbox One

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