System Shock Remake Nearly Ready for Release: New Trailer, Pre-Order Opening, and Final Demo

Remake System Shock has come a long and difficult way from starting a crowdfunding campaign on Kickstarter in 2016 to almost completely restarting development in 2018. And now, after another three years, the game is finally almost ready.

On February 25th, the developers of the project at their Nightdive Studios made several important announcements at once. First, the updated System Shock has found a release window – summer 2023 for PC and Amazon Luna cloud platform, and available for pre-order from today… The prices are as follows:

Secondly, the studio has published a fresh trailer for the remake with a demonstration of the current version of the game, and also released the final demo

According to Nightdive, the purpose of this demo is to show a fully functional version of the game so that gamers know exactly what they will receive when they pre-order. in addition to free access to the upcoming reissue System Shock 2: Enhanced Edition

Among the innovations that appeared in the new demo in comparison with the old one are the level in cyberspace, audio diaries of the crew, SHODAN replicas, dismemberment, contactless mines, opponents, a system for generating music, saving, as well as the complexity, destructibility and DLSS support on NVIDIA RTX video cards.

New screenshots:

The new System Shock is a full-fledged remake of the cult game from 1994, which marked the beginning of the immersive simulation genre. In the story, the player controls an unnamed hacker who wakes up at the Citadel space station after a six-month coma and discovers that the object has been captured by the distraught SHODAN artificial intelligence, in which the God complex has developed. All the robots on board were reconfigured and turned against the player, and the Citadel personnel turned into mutants and cyborgs, or were killed.

As for the versions for Xbox one and Playstation 4, as part of today’s announcement, they were not mentioned in any way, but in a separate comment for the Gematsu website, Nightdive Business Development Director Larry Cooperman confirmed that the studio hopes to release the game on consoles close to launch on PC

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