This year happened at least two important events that are directly related to the universe of Spider-Man. Not so long ago in the theaters I have launched a new film about the creeping hero, and at E3 2017 exhibition demonstrated prolonged gameplay trailer for Spider-Man from the company Insomniac Games is . On this project we have high expectations, because before “friendly neighbor” with video games is not particularly lucky. It was many of them are outright garbage as relatively good projects.
An eight-character
Strictly speaking, with interactive incarnations spider unlucky from the start. Even the first game about this character gave … not the most pleasant smell. It’s about Spider-Man in 1982 sample year. Bad (even by the standards of the Atari 2600) graphics, slurred gameplay, crooked management – the background of the crafts even the latest games from Activision may seem a masterpiece of technology and design ideas.
And the reason is simple: in those years, none of the manufacturers did not think to care about the quality of their own video games. As a result, it appeared on the shelves pornopriklyucheniya naked cowboy with Indian squaw (sold under the counter), misunderstandings like the ET (where the failure was so grandiose that almost buried under a whole gaming industry). Nothing personal – just business. And spiders “lucky” to be a part of a system under which the number is far more important qualities.
Next – even weird. The second coming of Parker was part of a series Questprobe by Scott Adams. The catch was that’s what: Questprobe: Spider-Man belongs to the popular in the 80’s genre of text adventures, but, in contrast to earlier releases Zork , could boast a very good, made in the style of comic book art proficiency. Those who once faced with similar projects, understand what is at stake.
I correspond to this style of the hero himself – a separate issue. On the one hand, yes, because Adams has created, in fact, a variation of interactive graphic novels from the Marvel . The converse also holds the view: the story of Spidey has always been full of action and it is weakly combined with the introduction of the text bundles panel of verbs and nouns.
Questprobe: Spider-Man , of course, difficult to compare with modern “spider” games, but its formula at least worked.
What can be said about the distributions for the Atari VCS (2600). Take a word – it is better to not even run.
What about copyright?
In the age of the universal struggle for copyrights it may seem strange, but once the Japanese developers have not shied away from piracy. And it is not even about illegal copies of the arcade (though they too were) – used popkulturnye images.
Spider-Man went off. He lit as boss of The Revenge of Shinobi’s . Imagine the surprise when, on reaching one of the leaders, gamers were surprised to realize that they have to fight with the Marvel character. Of course, neither of which licensing and out of the question – Spider in Revenge of Shinobi appeared completely pirated. The same fate, by the way, suffered and Batman. In that same game. Such is the cycle of the superhero in nature. Yesterday defending Gotham City and New York, and now seek to master ninja can fight.
Justice was partially restored four years later, when on home computers appeared Spider-Man and Captain America in Doctor Doom’s Revenge . Crossover involving two idols of American teenagers returned to his native Spidey action-poetry, but turned nasty in everything that does not touch the image. Critics of those years have noted that the project looks much better than the game. By the standards of the consoles of the early 90-ies the quality of a funny skit was just below the plinth.
The first game featuring Spider-Man came homely places, empty part of the gameplay and some interesting in terms of visual performance. The end of the 80s was a paradise for fans of comics, but first how something interesting interactive incarnation of Spidey appeared in the next decade.
Do not laugh, but is it really considered good graphics. And there was also a spider.
cobweb SEGA
At the end of the century, when Atari had already left the stage, and Sony just preparing for his crusade, the market is divided between the two companies. Sega and Nintendo stood for fundamentally different approach to business and to the audience. If “Most of N” focuses on the proven fanbase and children, the authors of the “Sonic” went on his way. They are touted to her teens – those who listened to the quiet of Nirvana parents, went to concerts and Pantera, as befits good students, rebelled against their own ancestors.