Sine Mora EX

At the time I enjoyed as a child of the challenging shoot’em upaction of this video game inspired by great classics such as Einhänder or R-Type, but re-encounter with him, fight again against dozens of enemies and colossal bosses, has been better than what I


expected It keeps intact all the virtues that made it great, and it continues to be a title with great personality, but the best thing is that thanks to the remastering that THQ Nordic offers uson PC, Xbox One and PS4 (soon to reach Nintendo Switch), the game of Digital Reality and Grasshopper Manufacture is extended with new challenges and a fun cooperative multiplayer mode that are the perfect excuse to face again the great dangers that await in Sine Mora Ex .


One firing button, another destined to use a very limited secondary weapon, and a third button to take advantage of special abilities derived from temporal control. Sine Mora is enough of these three actions to create a solid and very challenging game experi


ence, a true festival of fire without quarter in which you are either agile and fast dodging bullets or you die in a matter of seconds … which will be the usual in the bars initials of the game. However, far from discouraging you, you try again and again, fight tirelessly to overcome any challenge, with the best possible score, and if you dare, at the highest level of difficulty that, by the way, is a crazy challenge . The war is chaos!



Control the time

If you did not know Sine Mora, in the playable this matamarcianos does not move away one iota of what is seen in other similar titles of a similar type, although it has certain details that are very striking. One of the most notable is the absence of a health level as such, which has been replaced by a time limit meterthat when it reaches zero it will mark the end of the ga

me. By lowering enemies the time will increase; If we suffer damage it will be reduced. It’s that simple, that’s how effective. A detail not at all triv
ial, since Digital Reality has ended well with the frustration of the genre itself preventing us from dying, foolishly, because of a stray bullet or one of the devastating enemy attacks that seem impossible to avoid. Certainly dying will be very easy, but at least we have more options to escape this tragic end.


Sine Mora EX analysis

This remastering includes dubbing in English, although it also retains the option to listen to voices in Hungarian, as in the original. The texts are in Spanish.

Not in vain, the difficulty , which is inherent in this type of games, remains intact to the satisfaction of veterans to the genre; although the developers also offer certain facilities -with a more affordable level of difficulty- so that less experienced users can also enjoy the wild action of Sine Mora. Along the way, we will also find various power-ups with which we can increa


se the seconds counter, recharge the secondary weapon, expand the bonus points, improve the potential of the main weapon or regenerate the temporary energy bar. A truly important tool, especially in the most advanced levels of difficulty – its name, Madness, says it all -, since it will make things much easier to protect us from enemy fire; although it is true it is a very, very limited resource.


Sine Mora EX PC

He keeps intact all the virtues that made him great, and continues to be a title with great personality

Thus, and although in the story mode , which can be completed at the normal difficulty level in about two hours , the temporary ability shared by all the pilots we will embody will be to slow down the action momentarily, during games in the Arcade mode we can choose among other skills such as the ability to go back in time to avoid the impact of a bullet, for example

, or the option of generating a shieldof energy capable of repelling all attacks. These skills, added to the special sub-weapon of each pilot -energy lightning, cluster bombs, explosions generated on the ship, etc.-, leave us with some exciting combats in which
we will always have to be vigilant to avoid receiving more damage of the necessary, and in which the confrontations against the end-of-phase bosses have acquired an uncommonly satisfactory weight.


Sine Mora EX

Sine Mora EX PC

The combats against bosses are one of the most spectacular moments of Sine Mora EX. Too bad that no new has been included in this remastering.

Gigantic robots, terrifying combat ships, imposing submarines, immense mechanical spiders … the number and variety of jefazos against whom we will see the faces is shocking; as much or more as the surprising challenges that they are able to pose with th


eir original offensive systems. But this is something that you will have to prove for yourselves since learning from mistakes and memorizing the attack and defense patterns that follow these mechanical masses is one of the funniest aspects of Sine Mora EX. It is also important to point out the differences between one level of difficulty and another, since in the absence of a health bar, what changes is the speed of the rivals, the number of enemies


that can get in step, and the type of ammunition and attacks that they will use. In this way, at the lowest level the number and aggressiveness of the enemies will be lower, while the games in Madness can be a real hell before the speed, quantity and attacks of the opponents. So much that most of these, when dying, will also explode leaving a trail of bullets that can cause a lot of damage.


A quality that we love, because Sine Mora is open to players who take their first steps in the genre, at the same time it is a real challenge for the most veterans, who will be able to overcome some of the final confrontations in the maximum difficulty. In this se


nse, Digital Reality allows us to directly enjoy the battles against these bosses to go practice, or configure the games by selecting the pilot and his equipment to complete, in the Arcade mode , any of the levels already exceeded in the main campaign. HistoryI love it because of the importance it gives to the plot, posing a very unusual story i


n the genre both for the way of narrating it and for its variety and richness of nuances between the protagonists, which are the opposite of what


you would expect from a game of these characteristics. Of course, anyone who wants to simply hit shots can go directly to the action by accelerating the brief cinematics and skipping the philosophical reflections of the protagonists, which I do not recommend, because Sine Mora is an authentic ode the greatest of the genre, and this is something that also meets audiovisual level .


Sine Mora EX

The design, color and variety of the scenarios is worthy of praise,

The design, color and variety of the scenarios is worthy of praise, with special mention for the huge bosses, which are a real pass. More now with the slight graphical improvements that this remastering treasures, which allows us to enjoy even more the depth of the scenarios and the exciting multi-colored battles in which it takes us, with a native 4K resolution an

d 60fps in the PC and PS4 Pro versions. At the musical level it is also a videogame of those that leave their mark thanks to the soundtrack by the composer of the Silent Hill saga, Akira Yamaoka, which introduces themes that perfectly match the int
ense action shown on the screen. The recreation of sound effects does not detract from the rest of the game, which, to top it off, offers an important amount of extras to unlock as an encyclopedia, which surprises with the huge amount of details it has about the universe and history of Sine Mora (gives rise to create all kinds of products related to the game), or new designs for combat ships.


What about the news? One of the most outstanding is the local cooperative, which allows you to face the action of the story mode together with another user, who will pilot a drone capable of firing in all directions. A nice addition though, maybe, not as fun as I expected. On the other hand there are three new levels of challenge that are an authentic madness


, a bestial challenge, as well as three new training modes: Race, Tanks and Obstacles. They do not change much the game experience, but they do suppose a good diversion for those who in their day already enjoyed the action of Sine Mora.