Silent Hill’s father is back in business: Keiichiro Toyama talks about his first game after leaving Sony

The father of games like the original Silent Hill and dilogy Gravity Rush Keiichiro Toyama talked to the resource IGNby commenting on his departure from Sony, as well as the opening of our own game studio Bokeh game studio

The industry veteran didn’t go into much detail about his debut project as an independent developer, but he did set a number of important landmarks.

The first game Bokeh game studio will really be action-oriented adventure with horror aesthetics… The novelty will follow the design philosophy inherent in Toyama’s work, which should delight fans of the developer.

Now a mysterious game Keiichiro Toyama is at a fairly early stage of production, but the developers have already made significant progress in a number of areas and are engaged in creating prototypes to test a variety of ideas. Despite the fact that formally Bokeh game studio was organized only in August this year, today the studio was able to assemble a fairly large team of broad-based specialists.

Keiichiro Toyama also shared a curious fact about creating Bokeh game studio… As it turned out, a game designer pushed Toyama to try himself as an independent author Fumito Ueda, who similarly left Sony a few years ago and opened his own game studio. Developers communicate closely, exchanging industry experience.

According to preliminary plans for the creation of the first game Bokeh game studio it will take about three years, so the release should not be expected earlier 2023 year… The adventure will definitely appear on PC and various current consoles. The complete list will be determined later.

More about care Toyama of Sony and stories Bokeh game studio read in our separate big news note

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