Ryse: Son of Rome

Ryse was one of the titles that championed the launch of Xbox One . Crytek  had created, from a game for Kinect on Xbox 360 , an impressive graphical game that could be said to serve as a technical demo so that the players of the new Microsoft console knew, from the start, the potential that was going to have your after-dinner and why it was worth paying the money it cost at launch.

Almost a year later we get the PC version of the game, a version that is exactly equal to playable level. We are in front of a Beat’em Upin a simple third person, with scenarios designed more for graphic brilliance than for the playable benefit and with very basic game mechanics.

 

Let’s say that, in most cases in Ryse we will have to go from point A to point B, killing a number of barbarians using just over 4 buttons to perform our attacks and our defenses, whether in the form of attacks or of elusive.

 

This control, precisely, is quite well solved in PC with a combination of keys very easy to understand for the player and with enough options of sensitivity for the mouse

 

that allow the user of compatible feel very comfortable running the game commands with the controls traditional computers but, of course, we will have the possibility to connect our control or that of the PS4 or Xbox One itself.

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Ryse: Son of Rome (PC) screenshotRyse: Son of Rome (PC) screenshotcrytek_ryse_son_of_rome_palace_screenshot.jpg screenshot

Once familiar with these controls that explain to us during the first moments of the game, we will dive into the adventure of Ryse, in which we control Marius Titus,

 

a strong and skilled Roman soldier. The content of the game is exactly the same with its same virtues and its same mistakes, such as the excessive repetition of characters that causes us to face barbarians with practically equal models throughout the adventure, something that increases the feeling that we are facing a game pretty repetitive.

 

These details, as we say, are exactly the same as those of the Xbox One version and you can read them in depth in the analysis we published of the game on November 21, 2013 following this link .

The positive part is that in this version of PC have been removed many of the bugs that had the version of Xbox One and included in the disk, without additional cost, all the contents that could be accessed in the Microsoft console through micropayments.

 

The decision to eliminate them and bring these four packages by default in the version for computers is something that PC users will undoubtedly appreciate and it may also be an excuse to make the purchase of the game by all users who do not buy it in your day for the Microsoft console.

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Ryse: Son of Rome (PC) screenshotRyse: Son of Rome (PC) screenshot


The graphic power of the PC


But undoubtedly, the section that will most interest both users in general and PC players in particular are the graphical improvements that Ryse: Son of Rome incorporates in this new version. Talking about Crytek on PC is similar to talking about graphic

 

quality although, nevertheless, this quality in some previous titles of this company was a little at odds with the optimization of the game, generally asking for computers of a too high range for its time ( we just have to remember the first Crysis to give an example).

However, to our surprise, Ryse is surprisingly well optimized and accessible and stable for both high-end equipment and mid-range and even low-end computers.

 

To give you an idea of ​​the dedication with which they have worked on this optimization we will indicate the minimum and recommended requirements of this version:

Minimum requirements:

Operating system: Windows Vista SP1, Windows 7 or Windows 8 (64bit)
Processor: Intel Dual-Core 2.8 GHz / AMD Dual-Core 3.2 GHz or better
Memory: 4 GB RAM
Graphics: DirectX 11 card with 1 GB video RAM
DirectX: Version 11
Hard disk: 26 GB available space
Sound card: DirectX compatible

Recommended requirements :

Operating system: Windows Vista SP1, Windows 7 or Windows 8 (64bit)
Processor: Intel Quad-Core or AMD Octo-Core
Memory: 8 GB RAM
Graphics: DirectX 11 card with 4 GB video RAM
DirectX: Version 11
Hard disk: 26 GB Available space
Sound card: DirectX compatible