As it turned out, the matter is in the banal absence of a process – during loading, the game was unnecessarily loading the processor with a meaningless task, due to which the download time could exceed ten minutes.
In short, with each download, GTA Online double-checked 63 thousand items, which resulted in about 2 billion operations. Senseless operations. Moreover, with each expansion of the content, the number of elements only increased.
According to the estimates of the enthusiast, it will take no more than a working day for one specialist to solve the problem. How realistic this is, we will not know, but Rockstar confirmed the player’s research only two weeks later.
“After careful investigation, we can confirm that the enthusiast has uncovered an aspect of the game code that could be improved to reduce the download of GTA Online on PC. As a result, we made changes that we will implement in a future update.“
When exactly the patch will be released is still unknown.
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