Remedy extols PlayStation 5 SSDs and console ease of development

Chatting with Official PlayStation Magazine, Director of Communications Remedy Thomas Pooh said that for a game like Control, Availability SSD in Playstation 5 makes it possible to do “An even deeper destruction system, richer, more detailed worlds and simple project quality improvements, such as instant reboot after death”.

However, according to Pooh, the benefits go beyond that. He said that it was not only about the best graphics, but also about improving the experience of playing the console as a whole. According to Pooh, the PlayStation 5 will allow developers to very easily work with very powerful hardware.

“We tend to forget that this is not only about improving the graphics in games with the new console, but also that the overall experience of using and playing on the console will improve significantly. PlayStation 5 implements smooth, fast downloads, and the hardware base is easy to use for us developers, and this is great because it allows us to use the capabilities of hardware faster. ”

Read also: Xbox not so SeX? Crytek engineer believes PlayStation 5 is better.

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