Judging by the demo Resident Evil: Village for PS4, the developers managed to transfer the game to old consoles quite tolerably, but the project might not have been released on the last generation, if Capcom failed to achieve satisfactory port quality.
This was announced by the producer in an interview with IGN. Tsuyoshi Kanda… He confirmed that Resident Evil: Village was originally designed for the next generation of platforms, and only after the horror announcement in June last year it was decided to tackle the versions for pastgen…
“We developed Village as a nextgen platform, but we also wanted as many players as possible to play it, so we had to go through a lot of trial and error to somehow provide a comparable experience on legacy consoles. succeeded, but if the quality was insufficient, I don’t think we would have allowed the game before release [на пастгене]”.
“If the difference in graphics or frame rates were too big, we wouldn’t be offering this to players, so we did our best to make the game match its quality on every platform.”
Also today, Capcom released the first episode of the upcoming horror puppet show.…
The three-minute video reminds of Japanese programs for young viewers, only the villains of Resident Evil: Village are represented here as characters. The performance begins with a cute song, in which the henchmen invite them to their village, claiming that they are pleasant and not scary at all, but then the show becomes completely childish: Salvatore Moro accidentally stumbles his back on a chainsaw, Lady Dimitrescu drinks a bucket of blood and flies off the reels, and Karl Heisenberg gets an ax in the head.
Resident Evil: Village will be released 7th May…
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