This week, along with the new version of the system software for Playstation 5 controller firmware updated DualSense, and incoming messages from console owners show that The latest update has improved the vibration effect in PS4 games running in backward compatibility…
The premiums do not say anything about this, but the owners of the PlayStation 5 note that after the update, DualSense began to more accurately simulate the vibration of the old gamepad when playing titles with PS4… Previously, there were problems with this, since the vibration in games for backward compatibility on the PlayStation 5 was weaker compared to how it was felt in the native versions of the same projects for PS4.… Obviously, this is all due to the fact that the tactile feedback systems in DualShock 4 and DualSense are implemented in fundamentally different ways.
Based on the discussion thread on the PlayStation 5 subreddit, improvements are being noted in many games, including God of War, Rocket League, Persona 5, Ratchet & Clank, Bloodborne, GTA V, Final Fantasy XV, and more.
The other day it was also revealed that the PS5 update fixed the 120Hz 4K and HDR output issue on a number of Samsung TVs and reduced the drive noise during periodic disk checks. It is possible that other fixes will be revealed soon, which Sony did not mention.
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