Project Warlock will be released on consoles in June – review

At the end of 2018, a bloody first-person shooter appeared on the PC Project warlock studios Buckshot software. However, almost one person is hiding behind the name of Buckshot Software: David Kozhekva, Polish designer and illustrator.

Old-school shooter created in the spirit of Doom, Duke Nukem 3D and Wolfenstein 3Dreceived very positive reviews. And now the game will appear on consoles: its porting was entrusted to a well-known and experienced studio in this regard. Crunching koalas.

Project Warlock will appear on PlayStation 4 on June 9, get to the Nintendo Switch on June 11, and will be released on the Xbox One the next day, June 12. Players are waiting for 60 huge levels in five different settings, from the frozen Antarctic base to the sands of Egypt, and many enemies: both flying demons and robots the size of a five-story building.

An arsenal of 38 types of weapons and secret witchcraft tricks will help to cope with opponents. During the passage it will be possible to find the keys to the hiding places with ammunition and gold, as well as hidden passages to new areas.

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