Recently Polish studio Bloober team celebrated the successful launch of horror The medium, but the developers are not planning to rest – already now their next project has moved into the stage of active production.
According to the vacancies, now the Polish team is looking for a specialist in creating a combat system – he has to deal with the creation of combat mechanics “melee and ranged combat“, and also correctly integrate them into various elements of the new game…
This is interesting considering that previous creations Bloober teamlike a dilogy Layers of Fear and fresh The mediumare virtually completely devoid of any open confrontation with opponents. Accordingly, with the new project, the Polish studio will try itself in something more ambitious.
Earlier in a conversation with the editors GameMAG creative leaders Bloober team explicitly noted that they are interested in realizing themselves in more complex and mechanically complex games…
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