Game division of the corporation Microsoft plans to expand support for user-generated content on consoles Xbox… Various tools will be created for the players, as well as platforms where they can freely share their creativity with the audience in a wide variety of directions.… About this in an interview with the publication The guardian told Phil Spencer and Matt Bootie…
“Microsoft has always been a company that put authors at the forefront. Remember that even on DOS, absolutely anyone could compose their own program. Then, in order to become a publisher, it was enough just to take a compiler and a floppy disk. on the media, packaging, and that’s all – you are your own developer and publisher. I like this approach, and I would like the industry as a whole to return to those times, “explained Phil Spencer…
Support for custom content on consoles means the distribution of modifications, the ability to create virtual cosmetic items, challenges and other elements.
“It seems to me that soon we will increasingly come across games in which the capabilities for self-scripting, which means creating completely new content by the users themselves. we were Halo Forge, where you created your own maps.In Microsoft Flight Simulator you have even more subtle tools in your hands.It is in this direction that everything is developing – in a scenario where people independently work with an existing product through scripts and mods.
Also, don’t forget that Bethesda recently became part of our Xbox family. This company has a very long history with custom modifications and an understanding of how they work – just look at [The Elder Scrolls V] Skyrim “, – added Matt Bootie…
Previously Spencer and Bootie talk about the importance of diversifying the Xbox Game Studios lineupand also informed about readiness invest in risky projects and conquer new territories for the future of the Xbox…
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