PES 2018

Masterclass
Before focusing on the direct test of the game, and therefore the feeling returned by the classic matches, the event provided a useful presentation to reiterate the strengths of PES 2018, which mainly concern improvements to existing features, such as Real Touch and the graphic design of Konami’s football. Super 7, so we are described; we talk about the seven main elements that characterize the gaming experience, and in the end, they are composing a picture with marked and almost defined lines. We start from the beginning: the “base” animations of Pro Evolution have been rewritten from scratch, because the ultimate goal is to be able to propose, unparalleled sense of realism and immersion.
Stop, pass, shoot, race, now everything is more fluid and the movements more linked to each other, with the end result that improves considerably as seen in recent years. Then there is the Real Touch + this time not only for controlling the ball but also for the defense of the latter. This way even the happiest players will be able to defend themselves from the attacks of the most impressive physicists.
The ball physics has been improved as well as the behavior and movements of the goalkeepers: the action is more credible, and the game itself becomes much more alive and the word ‘TV’ is brought to us. In short, Konami’s soccer ball has never been so fluid and beautiful to be seen, thanks to a Fox Engine that helps create crazy polygonal models that change over the course of the game, revealing emotions and feelings. At a structural level as well as the behavior and movements of goalkeepers: the action is more credible, and the game itself becomes much more alive, and – we get the word TV.
In short, Konami’s soccer ball has never been so fluid and beautiful to be seen, thanks to a Fox Engine that helps create crazy polygonal models that change over the course of the game, revealing emotions and feelings. At a structural level as well as the behavior and movements of goalkeepers: the action is more credible, and the game itself becomes much more alive, and – we get the word TV.
In short, Konami’s soccer ball has never been so fluid and beautiful to be seen, thanks to a Fox Engine that helps create crazy polygonal models that change over the course of the game, revealing emotions and feelings. At a structural level PES 2018 it will propose the new cooperative mode, namely the 3vsCPU, as well as 3vs3 and 2vs2.
The latter will also be part of the PES League, as demonstrated by the fact that the brand wants to have a look at the competition as well.
There are other novelties that you will discover in beta that will arrive from July 20 to July 31 on PS4 and Xbox One: the build will obviously include the quick match, and the new 3vs3 mode. The latest statement concerns Usain Bolt, and the possibility to use it in PES: the multiple Olympic champion will only be available via preorder, and will not be released later. If you want to have fun with the eccentric athlete, it’s best that you go straight to the preordine.