“People loved this console”: Peter Moore talks about the life and death of the Dreamcast in a new interview

Game industry veteran Peter Moorewho managed to be the president of the American branch of the company Sega and head Xbox during the launch Xbox 360, shared in an interview with the magazine EDGE thoughts on the legendary console Dreamcast and the reasons for its failure.

According to Moore, a crushing blow to Dreamcast inflicted in the first place Playstation 2… Players loved the console from Segabut Sony after the brilliant completion of the generation of the first Playstation made a number of important successful strategic decisions

“The PlayStation was great at instilling three things in the heart of Sega: fear, insecurity and doubt. The audience loved the Dreamcast, but Sony’s decisions, such as the Emotion Engine in the PlayStation 2, had very positive consequences. With the new generation of PlayStation, they have been repeating this tactic, “explains Peter Moore.

But the competition with Sony was not limited to only one. Moore is convinced that the Dreamcast also suffered from the Japanese industry’s traditional game production methods. The fact is that the developers themselves led their projects, almost without any management from the top, and the senior management did not always find out what the final product should look like at the early stages. Moore would then sell it in the US.

“Only by the stage of prototypes, sometimes even alpha versions, did we finally get at least some impression of what the Japanese developers were working on. Sega had nine production departments, and they all worked according to this principle. in the industry, one might say, simply does not exist. ”

According to Moore, Japan’s Sega has also completely failed in terms of keeping up with industry trends, without which it would have been impossible to compete with Sony.… Yes, she was the first to offer normal online gaming on the console field, which was definitely of interest to a more mature audience, but at the same time, the then fashionable “cinematic” content of the console was sorely lacking. While exclusively for the PlayStation 2 created Grand theft auto iiithreatening to revolutionize the industry, most Sega studios were preparing “very Japanese” games. They weren’t bad, they just needed others too.

“Our content remained very Japanese. Well, all sorts of samurai swords, ninjas, [говорящая] fish, fantasy, that’s it, “Moore said.

However, despite the failure, over the years the Dreamcast has gained legendary status and still found its place in the hearts of a huge number of gamers, leaving an incredibly important contribution to the formation of the modern gaming industry

“There are a number of small factors that collectively show that the Dreamcast was not only an impressive system with an interesting library of games, but also a device that really satisfied a wide variety of gamers.

People loved the console, which in itself is gratifying to see. Moreover, then our team really did the industry a real service, breaking the stereotypes that gaming is just a toy for 12-year-olds. The Dreamcast was able to get the video games out of the basement and find a home for them in the living room, ”Peter Moore finished the thought.

Start of sales Dreamcast in Japan took place in 1998, but in the spring of 2023, production and support of the system completely ceased.

Peter Moore remained the head of the American division of Sega even after the company left the iron race. When she became a multi-platform publisher, her games sold very poorly – Moore tried to convey to the Japanese bosses the idea that the world had changed and was now dominated by “adult action movies”, but they did not want to listen to him. At one of the meetings, the intensity of passions was so serious that the top manager swore at Sonic’s father Yuji Naku, soon after which he quit and switched to Xbox.

“The world was changing and Sega refused to rebuild. I insisted that we needed more mature content. Ironically, many years later, one of the company’s bestsellers was Yakuza,” says Moore.

In the summer of 2023, the creator of Yakuza, Toshihiro Nagoshi, spoke about the death of the Dreamcast. He admitted that the news of Sega’s departure from the iron market was a real shock to him. After that, the game designer was impressed by the internal structure of Nintendo

Read also: Trends mechanics, new content and rewritten dialogues: Demon’s Souls details and video for PS5 have appeared

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