Mass appears to be simple, and yet it is not, as single player title Zilion Whales offers dozens of growing difficulty stages, for two campaigns linked by a subtle narrative thread and unlockable after a number of victories; there is no trace, as was expected, of the monetization plant seen on mobile, where the various episodes are to be purchased with money.
We will talk better about gameplay later: here we are interested in deeper into the various game modes, which in fact are going to draw a fairly varied picture. As one of the single campaigns, it is also worth mentioning the multiplayer segment, which allows you to play 1vs1 classified matches, as well as up to four players.
In the same way, you can invite your friends in the match with four users, the most classic of all against everyone, but also for a more articulated 2vs2. We say that the clashes are customizable because since the early hours of play, you can choose between 40 available scenarios, as well as one of the various types of mission that we will talk about shortly.
The entire gaming system, as it has already happened in the mobile world, again seems to squeeze the eye to organizing tournaments and competitions of various kinds, considering also the possibility of saving the replay of the most cynical matches. as well as one of the various types of mission we will be discussing shortly.
The entire gaming system, as it has already happened in the mobile world, again seems to squeeze the eye to organizing tournaments and competitions of various kinds, considering also the possibility of saving the replay of the most cynical matches. as well as one of the various types of mission we will be discussing shortly.
The whole gaming system, as it has already happened in the mobile world, seems to be again shaking the eye to organizing tournaments and competitions of various kinds, considering also the possibility of saving the replay of the most controversial games.
Deadly Mushrooms
The Mushroom Wars 2 gaming dynamics all are simple to explain: inside a stage, different outposts are distributed, corresponding graphically to simple houses, towers and forges. The player’s structures, at least in single, have orange, while those of the IA are shades of green, blue and red;
At the same time there are also neutral structures in gray that can be claimed. Depending on the game play mode, the goal of the player is to capture all enemy aliens, occupy only a few specific elements, or to get to zero points before the opponent, basically expanding as fast as possible.
In the concrete, however, how do you conquer outposts with a giant mushroom army? The lodge-shaped structures,If the number of mushrooms shipped to an enemy plant is higher than what is already our goal, in fact, we will have conquered the outpost . Of course, this is also true of our opponents, which means that we need to carefully consider the distribution of our resources on the playing field.
Once a friend’s outpost arrives to contain 30 units, it is possible to upgrade it, giving it more units to deploy, or to transform it into towers or forges. These two constructions do not allow the ranks of our assassin mushroom army to break down, but give us the opportunity to better protect our territory by long-range attacks, and increase the effectiveness of defense and attack coefficients.
The mega-mushrooming mushroom
A further reason for complexity is the presence of 12 heroes, usable both in single player and in games against other players.
Each character lets you own four special skills to use on the battlefield. It goes from defensive skills, which improve the resistance of our structures, to devastating attacks on the area that destroys everything they find on their way. It’s obvious that knowing how to use the skills of their heroes is more than important, but all this is complicated because of the fast pace of play.