Magic: The Gathering – launching of “Hour of Destruction” and first impressions

After a colorful package unpacking prereliznogo Magic: The Gathering – “Hour Destruction” our editor, it’s time to not only look at it, but also experience in the business. But first, a bit of information about what is included in the set “Hour of Destruction”, which today is already on sale.

STARTING

Set the “Hour of Destruction” includes 199 new cards and is the second in the “Amonhet”, dedicated to the theme of Ancient Egypt. However, if the April set only introduces us to the world, a new set marked the return of the famous dragon-villain Nicol Bolas.

This set not only develops the event setting, but also is in the Magic: The Gathering two new abilities:

  • The perpetuation – allows the defeated creatures back into the fight with increased
  • Suffering – Inflicts additional damage to players, to defend themselves against attacks

Also set the “Hour of Destruction” adds “Desert” – a new type of land cards that can be an advantage on the battlefield.

In addition to running the set, as the league starts, “Hour of Destruction”, which will last four weeks, where novices and enthusiasts can play short games, armed with decks of 30 cards. Skilled magicians can test themselves in an eight-week Standard Showdown, in addition, each store holds tournaments Game Day, identifying local champions.

“Five o’clock” – nine parties

In my city there is no official club, so a sunny summer evening (probably the only one in this year), we decided to play with a friend on a prerelease two sets. Everything was according to the rules: in the preparation of the deck allotted 40 minutes, but decided not to be limited to one round to two victories and played as many as nine (9!) Parties. Frankly, I wanted to play again and again. As a result, I lost a total score of 5: 4, but about everything in order.

The first thing that caught my eye after opening the chest, sealed cartouche Zeal  – epic red dice. I was waiting for it most. In my opinion it is the most beautiful of prereliznyh counters, collectors will be a wonderful gift.

Brag to each other promotional cards, we plunged into the deck construction. Imagine our surprise when he and I opted for white and black combination. In truth, I was disappointed because the play did not want to mirror decks. By the end of the first batch it was clear: although the color and we are the same, do pack quite different. I, in turn, until the last doubt what color to add to the black: white or blue. Desire to control this evening lacked even the presence of several blue creatures with flying.

It was interesting to focus on perpetuating, feel the spirit of “Hour destruction.” It became decisive Decorated Predator with a double blow. Together with various reinforcements cat released its sharp claws scratched and torn face an opponent. Just imagine what it can do in tandem with neprevychno tactic , which also managed to return to the hand of the cemetery: 8 damage per turn three! Particular emphasis is on the Reaver dreams , but, despite the large number of games played, to bring it to the battlefield could only once. Perpetuate creatures helped me Tools Embalmer with Milla easy opponent, but the rest is returned to the hand via Posthumous walks . Especially for this use of creature cards with cycling. Deserts are proven and disfigured camel dying forcing your opponent fold.

After analyzing the causes of their defeat, he identified two. Firstly, otstutvie remuvalov. Their total in the set was only four, one in black and white, two in red, received very little (and green) with the red cards themselves. Secondly, I did not go hard with flying creatures, unlike rival. Pair it Padalnyh screamers appeared on the table with an enviable constancy. But they are not the main weapon …

If we recall the results of the parties, the one we lost because of a lack of mana, the same I was a screamer peck, and in the other two succumbed due to torture. It so happened that at the time of writing this analysis is waiting for their turn to my article about “Top-5½” cards “Hours of Destruction” (which will be released next week) and in black chose The torture Fiery Castle with the other two. Believe me, all of them bearing the pain I experienced firsthand. Let me once and managed to win after playing Castle (in words proved promo card), in others he was tortured scarab causing irreparable damage, determine the outcome.

And even if there were only two, however, we had a wonderful time, and agreed to a week to play again these sets, recompiling the pack in other colors.

postscript

On the nose off “Hour Destruction” and it’s time to take the interim results, after three months standard will change radically: leave the blocks “Battle for Zendikar” and “Shadow of Innistrad”. I started playing Magic for a few weeks before the release of “Oath of the Guardians”, so plunged into this world with a head, but it failed to appreciate. Of the card unit me frankly sorry to part with promptness and through space . They are the best of its kind. If you can still hope that they will be reprinted in the near future, then the heels Storm Mage this honor hardly be rewarded. Although announced restart Core Set’ov increases chances to play in Standard, this “high-spirited guy.”

For the foregoing reasons, I waited Innistrad. Firstly, I (very) escape from Zendikar. Secondly, I like gothic surroundings. Just imagine my feelings when there arrived Emrakul. But how can something so ?! It is difficult to identify a large number of specific favorite card this unit. It is a pity to remain without Arlene Kord , Werewolves in general, Creatures ice in particular, and the fact that we are unlikely to return to this world.

For 2 years from the Zendikar tired not only the players, but also developers, which, in fact, themselves shackled his hands and could not bring anything new with the ballast behind.

Also I can not hide the joy over the defeat of the Guardians. Since the days of source of artistic images of this group have fallen to the level of silly teenagers – read their dialogues and “experience” was, to put it mildly, it is not interesting.

Pack your trunks, drayte deck, cook the carrots for the dinosaurs: soon go to Ishalan!

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