“Listen, freak …” – leading Red Dead Redemption 2 artists are asking to stop calling them “voice actors”

Actor Benjamin Byron Davis During his career, he was noted for supporting roles in many Hollywood films and TV shows. It can be seen in “Experiment “Office“and Marvel in the movie comics “Ant Man and Wasp“. The artist is also actively involved in theater and even directs productions.

In the gaming community, Benjamin Byron Davis is known as the voice of a thug Datca van der Linde of Red dead redemption and Red dead redemption 2. However, the actor does not like such a title. As part of an interview with the portal Vg247 he asked the players to stop calling him the “voice actor” when it comes to working on RDR II.

“When someone comes up to you and says:“ You are the voice of Dutch van der Line, I adore you ”… I don’t want to say in response:“ Listen, freak, I’m not his voice – my acting has been completely digitized ”, – told the artist.

Speaking about his craft, Davis points out that voice actors do not always give their appearance to characters, participate in the process of capturing body and face movements. In the case of RDR II, the artist really worked to get used to the image of Dutch. Voice actors often work in a vacuum, not intersecting with other colleagues, while the acting team of the project from Rockstar worked closely on the site.

Davis’s position is supported Roger Clark. He has nothing against calling him “voice Arthur Morgan“but he’s always trying to accurately convey the idea that his work in RDR cannot be called“ scoring. ”The fact is that over the past time the gaming industry has stepped forward in development, which affected the work of the performers.

“I’m proud to work as a voice actor. But I think that these two areas are too different from each other,” Clark explained.

To work as a voice actor, you need to have a certain set of qualities that may turn out to be useless if the customer needs motion capture. So, certain techniques force the artist to tune his body in a certain way (a hunger strike, working with the jaw, a certain posture of the body, and so on), so in the movement on the site the voice that so captivated the audience may disappear.

“You often go into the recording booth without a script. You may not even know which character you play … So your ability to read, process and reproduce material at the same time is extremely important. You must be able to shape characters very quickly, without the help of scenes, costumes, or even other actors. It’s not unusual to come for one role, and then you will be asked to play one or even two other characters, which should sound different, “added Ashley BurchEloy of Horizon Zero Dawn)

Against this background stands out Firewatch. Yes actors Sissy Jones (Delaila) and Rich sommer (Henry) just gave the heroes their voices. But the process was arranged in such a way that both artists participated in the process during the recording.

If there were difficulties with the schedule, then an online conference was organized in Skype. This allowed us to build an emotional connection and improvise, which led to funny moments.

“You can’t afford the luxury of facial expressions, body language, or eyebrow movement to convey meaning. Just what you can do with this small two-inch segment in the center of the throat. That’s all,” Jones added.

According to VG247 journalists, the best way out of this situation is to stop dividing the artists into “voice actors”, “actors to capture movements” and so on. There are just actors.

https://www.youtube.com/watch?v=yz4C_ZdFNWw

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