King of Fighters XIV – unforgivable complex game, the complexity of which can be steep wall, through which you need to somehow get over to get their portion of pleasure. And climbing on this wall have their share of fun. The study of a huge set of fighters and their mastery of intricate tricks – a real test of skill and patience, but other than that – a real pleasure, created for those who want to test. The transition to from sprites to polygons can not be called perfect, but overall the game still turned out great.
King of Fighters XIV almost exhausting the amount of content that it contains. Here you can spend hours studying the various movements, a character combination, but still feel that you are just beginning to comprehend the secrets of this game. Five dozen fighters – an incredibly diverse selection. Many men and women applying for the title of King of Fighters, in box original, some – more than any other, especially Angel and its impressive variety of combo attacks.
Seemingly endless variations of fighting styles and possible combinations baffled when you have to decide who to take to his team of three people. Attempting to correct habitual trio by replacing one of the characters can lead to what will have to invent new tactics. You can try a fighter who is good at spending strips Max, and play them last, but if you take one more like the character, you have to learn how to play them, saving resources. Or change it to someone else.
While most fighting games is enough to master the techniques of at least one character in the King of Fighters XIV will have to study at least three fighters, so it will have to spend a lot of time. For example, there are at least four ways to perform a normal jump. Yeah, easy there does not happen. On the other hand, you are given all the necessary tools to train like a Trial mode that will teach you the basic and fundamental combo of any character, but try to apply all this in practice will have their own. There are many solutions, but the study of almost endless combinations of characters, moves and combinations truly captivates.
Sami fights passionately pushed for an aggressive game. Jerks and jumps to help escalate the tension, but at the end of the battle, and increases damage done when both players have enough reserve Max scale. An error in the defense against an experienced opponent at the end of the game can lead to a loss of character, adding nervousness when making decisions.
However, the cause a lot of damage is not easy. Even those who are familiar with other fighting games may initially perceive the intricate layout KoFXIV as something foreign and frightening. The thrill of a successful hit on an enemy incredible murderous combo under the curtain of battle, after long hours of practice are such that in the game you want to return again and again, over and over again to feel them.
But in the battle online is, unfortunately, rarely feel. In its current form the network modes are very weak. network multiplayer in the best endures matches often turn into a fuss, which is simply impossible to play normally. Good fights are obtained when unable to find a player with an excellent internet connection, but you have to try. Even fights with players with an average compound is converted into a slow and laggy circus.
As in Street Fighter V. It is strange that while the game is quite decent animation and models look decent, in the scene the characters look some clumsy.
These rare glimpses unpretentious plot looks as if the game is made for the PlayStation 3. Narrative scenes and short conversations characters are not able to give a clear understanding of one’s motivation, which is very annoying, given that some of the characters you can look and feel from the very first glance.