At the beginning of last summer, fans of the incredibly ambitious space simulator Star citizen encouraged developers to share news on production plans for the game and explain the situation with the launch dates Squadron 42 – single player campaign expected by millions of the project.
To the disappointment of many, then the authors chose to go into radio silence. Just now personally interrupted the silence Chris Roberts, development manager Star citizen, who, in a lengthy post on the official forum, tried to explain why to create “games of his dreams“it takes so much time and resources…
“What upsets me the most about modern Internet discussions on forums or other social platforms is the overwhelming amount of cynicism and the willingness of some to automatically prepare for the worst scenario.… If some aspect of the game is still missing, does not work correctly, or appears later than the promised dates, then such people immediately convince themselves that the whole problem lies in the fact that the developers are cheaters who are not able to do their job. Although in reality the situation simply takes longer than originally planned.
Developers, in principle, are very optimistic in life. We have to bring things to life that have never existed before. Without the right attitude, such a volume of tasks will crush you. But being optimistic or miscalculating is far from the same thing as deceiving or deliberately misleading others.
Our entire team is incredibly involved in creating Star Citizen, we want to make this game the most atmospheric and deepest first person MMO development, and for this we work tirelessly. If it were in our power to do all this faster, better, more efficiently, we would do so. We are absolutely upset like you when we understand how much time it takes to work. We try to draw up charts based on the analysis of a particular aspect of the game, assuming how long it takes to implement it. There are always more tasks before us than we have free hands.
The team consistently reviews the plans and production methods. Code, mechanics, content, all this continues to grow, which means that ready-made things require attention to support them, which takes resources from specialists involved in the further development of the project. We have to find a balance between working on existing things and what we are just getting ready to do. And in the user community, a similar situation is observed – players require perfectly polished builds without errors and bugs, but at the same time they want to see new content. Often the same people ask for it, “wrote Chris Roberts.
Separately, the developer touched on the upcoming updated roadmap, which will be designed to more clearly demonstrate the development process Star citizen, synchronizing with the internal databases of the team itself and actually demonstrating in real time what the authors are working on.
Roberts stated that he would never sacrifice the project of his whole life, deciding to make any compromises caused by the protracted development cycle…
“I have dreamed of this game all my life. Now I have the opportunity to create it. I will not compromise and let its potential under the knife just because its development takes longer than originally intended. I, like all of ours team, I will continue to improve the existing developments and gameplay. Already, Star Citizen is an extremely addicting game, albeit with a number of errors and problems that I would like to get rid of as soon as possible. After finishing polishing and working on fundamental gameplay mechanics, we will create something which in itself will be better than most other games on the market.
I assure you that our idea is not a pipe dream. Its implementation will not take another 10-20 years… I describe systems that either already exist or systems that we are actively working on. I cannot promise in which quarter all our work will come together, but as soon as the work on the new roadmap is finished, you can watch the progress in real time, “concluded Chris Roberts.
Despite not the smoothest creation process, Star citizen continues to attract attention and finance from players. So, recently the budget of the game exceeded the mark in $ 310 million…
Read also: “I’m going crazy waiting for GTA 6” – Rockstar Games unexpectedly answered a fan about Grand Theft Auto VI…
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